更新日志:
v1.1.1: ~updated to mc1.5.2 ~improved joints in the player model
v1.1.0: ~added climbing animation ~added sleeping animation ~added eating animation ~added drinking animation ~made eyebrows only look angry when attacking, sneaking, aiming, etc ~made player only open mouth for a period of time when exhausted ~attempted to fix issue where model doesn’t load again ~fixed bottom of top arm loading the wrong texture ~improved performance overall by separating animations more distinctly (only in code, the result looks the exact same) ~made blocking animation smoother when just stopped blocking
v1.0.2: ~fixed bug where eyebrow still appeared even when set blank in texture ~attempted to fix capes rendering backwards v1.0.1: ~fixed player animations not working for server players ~attempted to fix model not working at all for some people ~slightly change the texture format for the face animations ~made face animations not render if the texture isn’t filled in (also don’t use all pure black) ~fixed shooting the player with arrows screwing up animations ~fixed left leg texture not flipping properly ~fixed head screwing up when riding a pig ~fixed capes not working ~UPDATE: face animation configurations in the config file now only apply to default textures
v1.0.0: ~initial release
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