- # CombatControl config
- # All times are in milliseconds (ie 1000 = 1 second)
- # Time before a player can disable PVP after attacking another player (default: 3000)
- attackCooldown: 3000
- # Cooldown before a player can disable PVP after being attacked by another player (default: 5000)
- victimCooldown: 5000
- # Cooldown before a player can disable PVP after enabling it (default: 1000)
- commandCooldown: 1000
- # Give snowballs, fishing rods and eggs a slightly larger knockback (default: 0.2)
- projectileKnockbackMultiplier: 0.2
- # Broadcast a message when a player logs out during their cooldown (default: true)
- broadcastPvpLogAlert: true
- # Kill a player when they log out during their cooldown (default: false)
- # Useful for PvP/Faction servers
- killOnLog: false
- # Check for plugin updates on server start/reload (default: true)
- checkForUpdate: true
- # Should CombatControl hook into TagAPI if you have it installed? (default: true)
- useTagAPI: true
- # Don't drop your items on death, even if you are in a world where gamerule keepInventory is off (default: true)
- # This will only happen if the player was killed by another player
- keepItems: true
- # Makes a player respawn automatically (default: false)
- # This will only happen if the player was killed by another player
- instantRespawn: false
- # ---- #
-
- # Config version - DO NOT TOUCH THIS VALUE
- # LEAVE IT ALONE...please? :D
- configVersion: 1.3
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