- v5.0
- Recompiled for 1.6.4-R0.1
- Added a thread-safety check to the internal disguise and undisguise methods
- v4.9
- Recompiled for 1.6.2-R0.1
- Added horses
- Added subtypes: donkey, mule, undead, skeletal
- v4.8
- Fixed damage animations not showing
- Added arm swing animation to zombie, pigzombie, and skeleton disguises
- v4.7
- Compiled for CB 1.5.2 R0.1
- v4.6
- Compiled for CB 1.5.1 R0.1
- Fixed bug where, after a player respawned, he was unable to see disguises
- /u r <radius> shouldn't try to undisguise non-disguised players anymore
- Disguises of people in creative mode no longer make hurt sounds
- v4.5
- Added wither skeletons
- Fixed issue where wolf collar colors weren't being shown
- Added a MCStats graph to check how many server check for DisguiseCraft updates
- Took out dynamic reflection (now uses direct calls to NMS fields) [for speed]
- Added damage sounds
- Compiled against CraftBukkit Dev Build 2646
- Added new minecart types from MC 1.5 (now handled as subtypes)
- Seer permission now uses mob nametags instead of a player model
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