(V2.18)
- UPDATED for Minecraft 1.8
(V2.1710)
- UPDATED for Minecraft 1.7.10
(V2.172)
- UPDATED for Minecraft 1.7.2
- Unfotunately the 'keep chunk' feature is broken
(V2.164)
- UPDATED for Minecraft 1.6.4
(V2.9)
- UPDATED for Minecraft 1.6.2
(V2.8.5)
- Added camera Roll in 1st person mode.
(V2.8)
- UPDATED for Minecraft 1.5.2
(V2.7.1)
- Added Forge compatibility
(V2.7)
- UPDATED for Minecraft 1.5.1
- Fixed 3rd person mode recording starting too early, which made the video start from inside the player !
(V2.6)
- UPDATED for Minecraft 1.4.6 / 1.4.7
(V2.5)
- UPDATED for Minecraft 1.4.4 / 1.4.5
- Fixed Elastic Time not working in previous version.
(V2.4)
- UPDATED for Minecraft 1.4.2
- Added /cam start|stop shortcut
- Fixed unwanted object & xp orb pickup effects on third person view.
- Moved log file to ./minecraft/CameraStudio_log.txt
(V2.3)
- Fixed Zombe compatibility with Modloader
- Fixed the recorder crash that occured when the screen size was not a multiple of 2.
- Fixed fire appearing on the cameraman screen when player is on fire (and potentially other effects).
- Changed /goto behavior : the command is now unavailable while a travelling is in progress.
- Added an option to view the cameraman frustum. Very handy to know what will be seen on the video.
- Added an option to fix the unwanted chunks unloading. As this option can lead to a minecraft crash by eating slowly up all the available memory, it is turned off by default.
- Added an option to change the video folder.
- Added two new codecs (FFV1 and FFVHUFF). These are ffmpeg codecs wich should give better fps, but which have respectively small and barely no compression - so they generate HUGE FILES! Also, these codecs are not handled by windows media player, however they work fine with Youtube and VideoLan player.
- Added an attempt to rescue the video file being recorded when a minecraft crash occurs.
- Added recorder multithread support.
- Added video duration in filename.
(V2.2b) (mainly a corrective version)
- Cosmetic changes in the options gui
- 'Show fps counter' is not a default setting anymore (you can reset your options with the command '/cam default')
- Added gui tooltips for some options (will be further updated to cover all options).
- Added more debbuging facilities.
- [VIDEO RECORDER] Added more file extensions for your video files (mov, flv, asf)
- [VIDEO RECORDER] Added more debugging facilities (if the game crashes, look at the log.txt file in the camerastudio folder)
(V2.2)- Added a third person mode for the camera : You can now view yourself while playing a traveling, or keep the main player's view and view the cameraman.
[The following features require you install an additional dependency] - Added a /rec command to record a video from main view.
- Added options to control video FPS and speed.
- Added options to record also sound : sound source can be choosed.
- Added a feature to record the main player's view from a third point of view : awesome for timelapses !
(V2.1)- Updated to 1.3.2
- Fixed compatibility with ZOMBE mod when patching minecraft.jar directly (ModLoader Zombe's compat. will come when ModLoader will be 100% functionnal)
(V2.0)- Updated to 1.3.1
- Modloader compatible (means you can use it as a modloader mod)
- Added an option GUI
- Key binding for registering a point
- Auto spline option (a spline path is used for all the registered points)
- Corrected the mouse pointer being locked up while playing
- Corrected the crash bug on /cam goto
(build 347)- Updated to 1.2.4 (compatible 1.2.5)
(build 345)(build 340)- Corrected a bug which made circular path unusable.
(build 337)- Each point now saves orientation as well ! Playing a path will take care of these orientations and smoothly turn the camera between the points.
- Added a generic command to register points. "/cam p" will create a new point and auto-increment its name.
- Added generic commands to register path. "/cam sp" creates a spline with all registered points, keeping their order. "/cam l" and "/cam cr|cl" will use the last two points.
- Changed path registration arguments order so that its a more natural. Instead of typing "/cam p1 l p2", "/cam p1 cr p2" or "/cam p1 sp p2 p3", you must now type "/cam l p1 p2", "/cam cr p1 p2" and "/cam sp p1 p2 p3".
- Added a compacted way to register spline points. Typing "/cam sp p1-p5" is equivalent to "/cam sp p1 p2 p3 p4 p5"
- Added commands to load and save current settings : "/cam load", "/cam save", "/cam list"
- Added an autosave feature on cam start (path can be reloaded through "/cam load last")
- Added commands to pause current traveling : "/cam pause", "/cam resume"
- Added commands to bind start command and elastic time : "/cam bind", "/cam unbind"
- Corrected a "moved too quickly!" bug on a "/cam goto" or "/cam start" command.
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