== Mine & Blade: Battlegear 2 - Bullseye 1.0.9.0 ==
- Implemented all attributes
- Converted items and 'bow with arrow' to model system
- Removed sword blocking
-"MinecraftForkage" support
- More languages (thanks to our contributors)
- Fixed bow "loot" enchantment
- Fixed empty left-hand swap animation
- Fixed multiple pass item rendering color
- Applied "weapon.mountedBonus" as a generic attribute
- Registered "weapon.penetrateArmor", "weapon.daze", "weapon.attackSpeed" as dummy generic attributes (no-op)
- Registered "weapon.extendedReach" as dummy player attribute (no-op)
- Reworked entity and block interaction support (fix possible duplication)
- Reworked battlemode API (fix rare case issues, prepare future changes, added docs)
- Fixed inaccurate player attributes when using an item in offhand
- Added new option into /weaponwield command
== Mine & Blade: Battlegear 2 - Bullseye 1.0.7.0 ==
- Fix bow breaking in left hand removing right hand item
- Reduce speed while wearing knight armor
- Increased knight armor damage absorption
- Fix incompatibilities removing DataWatcher need for shield
- Fix possible crash with flagpole rendering
- Made 'pick block' more reactive client side
- Added buckets as usable item in battlemode
- Silently handle incompatibity with modded skeleton rendering
- Fixed selection highlight/item offset in HUD
- Added option to disable sheathed item rendering
- Fixed invalid offset on quiver/sheathed items when wearing armor
- Added update rate option for server
== Mine & Blade: Battlegear 2 - Bullseye 1.0.6.3 ==
- Fixed /mud command not displaying changelog screen
- Added firing arrows from a quiver in a dispenser
- Fixed ender arrows applying too much damage with feather falling boots
- Fixed english locals (consistency with vanilla items)
- Changed gui buttons placement (vertical, with NEI support)
- Fixed player inventory update when switching with buttons
- Made M.U.D changelog screen accessible while it is checking for updates
- Wooden shields can now be used in furnace as fuel
- Fixed previous known issue with arrows
- Fixed crash in option menu
- Fixed creative tab crash if heraldry item is disabled
- Fixed crash when enchantments have same id in config file
- Mystery arrow no longer duplicate children
- Improved look and functionality of inventory buttons
- Made shields repairable with their main crafting ingredient
- Made arrows shootable from dispenser
**Known issue**
When using a bow in left hand, the arrow appear to shot from the right
== Mine & Blade: Battlegear 2 - Bullseye 1.0.6.1 ==
- Fixed compatibility with newer Forge versions
- Allowed custom shields to partially block damage
- Improved coremod patch stability
- Improved enchantments id handling
- Added Entity interaction support
== Mine & Blade: Battlegear 2 - Bullseye 1.0.6.0 ==
- Added option to force HUD elements to render (counter obnoxious HUD mods)
- Fixed enchantments rendering effect on shields and spears
- Fixed item rendering in gui when placed after vanilla damaged items (thanks Forge)
- Made shield and bow custom enchantments optional, with comments in configuration file
- Added file deletion config options in M.U.D
- Added support for different mod-subversions on client-server connection
- Added bow/custom bow usage on left hand, with optional quiver on right
- Allowed making of custom shields from other mods by IMCMessage-s
- Fixed Pneumaticraft drone crashing
- Replaced a coremod patch by event (11 coremod patches left)
== Mine & Blade: Battlegear 2 - Bullseye 1.0.5.7 ==
- Allowed more items in battle slots: compass, clock, and more...
- Expanded Quiver API for custom bows (thanks coolAlias)
- Made Piercing Arrow to pierce multiple layers of blocks
- Added support for custom saved file name in M.U.D
- Allowed making of custom weapons from other mods by IMCMessage-s
- Added enchantment id conflict automated fixer (fixing previous known issue)
beware if you add new mods, old world saves could break
- Added a sensibility parameter for /weaponwield
- Fixed block being "stolen"/shield usage between players in battlemode on server
- Added hoe, potion and food usage in left hand
- Added API for item usage in left hand
- Allowed /weaponwield to set items with right click use as wieldable
**Warning**
May not be compatible with older versions on dedicated servers, please update both server and client
== Mine & Blade: Battlegear 2 - Bullseye 1.0.5.6 ==
- Update for 1.7.10
- Fixed invalid attributes while using weapon in left hand
- Fixed arrows not obeying GameRule
- Added DynamicLight support for light sources in left hand
- Reduced M.U.D chatting (with verbose option to configure)
- Fixed flagpole crashing dedicated servers
- Fixed iron textures for some systems
- Remapped item registry names for consistency, world saves should be convertible without loss
- Fixed pickable quiver arrows from infinity bow
**Known issue**
Enchanted books from vanilla creative tabs (weapons, misc) with the Battlegear enchantments don't apply correctly to items
== Mine & Blade: Battlegear 2 - Bullseye 1.0.5.4 ==
- Added picking up arrows into offhand quiver
- Fixed creative knight armor missing things
- Fixed mace effects
- Force-fixed MCPC+ inventory bug
- Fixed multiple null errors
- Attempt to be more compatible with modded bows
- Improved weapon selection in battle slots
- Added command for op to set weapons wielding
== Mine & Blade: Battlegear 2 - Bullseye 1.0.5.2 ==
- Fixed keys toggle
- Fixed darkened slots in inventory
- Fixed delay issue for addon shields
- Fixed leech arrow healing player even if his victim is invulnerable
- Fixed incorrect version number (stop MUD cycle)
== Mine & Blade: Battlegear 2 - Bullseye 1.0.5.1 ==
- Fixed crash from using empty quiver
- Registered recipes into forge sorter
- Fixed pick block in survival
- Added ShieldBlockEvent (API upgrade)
- Fixed shields no catching arrows
- Fixed quiver arrow switch
- Enable possibility of mouse keybind for custom gameplay keys
1.0.5.0
更新了1.7.2
加入了官方标注的API所有部分。
*纹章系统的研究进展中
在配置界面下,添加了 "Disabled Renderers" 选项
还有“禁用”更新选项。
提前预览:添加back骑士。(不完全绘制)(我也不知道什么东西。)
还有些些别的。
下一个大更新应该会在1.7.4,添加纹章系统后。
== Mine & Blade: Battlegear 2 - Bullseye 1.0.4.7 ==
- Fixed daggers out-of-slot bug
- Fixed creative pick block
- Fixed blocks wrongly consumed in offhand
- Added more support for TinkersConstruct tabs
- Internal changes for the API
-- Incompatibilities may appear
== Mine & Blade: Battlegear 2 - Bullseye 1.0.4.6 ==
- Fixed piercing arrow
- Organized config file, added more comments
- Added default enchantment rendering on spear
- Improved durability for mace and waraxe
- Added chinese and french locals for MUD
- Transition towards 1.7 secured
- Perfected block placing with offhand
- Added leech arrow: heals with the enemy life
- Improved ender arrow: gives block if player sneak
== Mine & Blade: Battlegear 2 - Bullseye 1.0.4.5 ==
-Allowed quiver into offhand slots to use with bow
-Added more rendering events into the API
-Default quiver now allows all registered arrows
-Added another effect into the mystery arrow
-Added config options to disable items completely
-Moved gui buttons slightly to the right
== Mine & Blade: Battlegear 2 - Bullseye 1.0.4.4 ==
Added 3 arrows with recipes: Piercing, Poison, Mystery
Added uncrafting recipes for all arrows
Added options to disable items special rendering
Added options to move shield stamina bar and quiver hotbar
Added bow enchantments: loot, charging
Fixed ender arrow teleport going through bedrock
* Fixed picking arrow on the ground returning wrong arrow
== Mine & Blade: Battlegear 2 - Bullseye 1.0.4.3 ==
Added Quiver with 4 slots to put arrows into
Slots are selected with the special action key
Added 3 arrows with recipes: Explosive, Ender, Fire
Changed the way the bow is rendered, to show selected arrow
Quiver is rendered on player's back when a bow is equiped
Gave skeletons a chance to use a new arrow type See config options to modify this Added an API for modders to use or make quivers
** and change the way the bow fire arrows
1.0.4.2
解决了数据库崩溃的问题完善了选项系统。
warcry的最后一个版本,应该也算是比较稳定的版本了,不过已知的MCPC+等几个问题依然存在。
下一个版本就是bullseye添加了箭袋系统,我这里就直接更出1.0.4.7了,有需要的朋友可以自己去官网下载。
1.0.3.9
找到了M.U.D中的配置崩溃的内容
制作了mud更新检测的客户端命令
添加配置选项来禁用GUI按钮
添加自定义的魔法盾?(custom enchantments for Shields)
已知问题:
MCPC +
PlayerRenderAPI 依赖项mods
1.0.3.8
添加配置文件,在第一次启动之后出现
加回钥匙库存和纹章,默认情况下禁用
(参见配置文件中启用的GUI设置键)
添加了Tinker's的支持构建库存标签
分组码的改进
已知问题:
MCPC +
1.0.3.7
*移动开关按钮来避免冲突的Tinker's的构建
已知问题:
MCPC +
IC2
1.0.3.6
完成coremod修复
更换库存GUI库存和开关按钮的纹章的钥匙
1.0.3.5
简化entityotherplayermp补丁,和其他coremod修复
添加按钮切换界面
1.0.3.4
修复BUG
*在服务器上固定EntityOtherplayerMP会崩溃的问题
已知问题
*如果玩家在打破方块的同时摆动物品会造成崩溃
1.0.3.3
修复BUG
*服务器上固定NetClientHandler会崩溃的问题
已知问题
*如果玩家在打破方块的同时摆动物品会造成崩溃
1.0.3.2
修复BUG
*在服务器上固定BattlegearSyncPacket会崩溃的问题
已知问题
*如果玩家在打破方块的同时摆动物品会造成崩溃
1.0.3.1
修复BUG
重新添加MUD
添加一个MUD的配置文件
删除还在工作进度中的纹章设计里所需要的“P”键
已知问题
*还有一些问题在MCPC+上,所以MCPC服务器里不能使用这个MOD
1.0.3
更新MC的1.6.4
修复BUG:
修正了与minecraft的forge850及更高版本
修正了一个在视觉错误的情况下,弓每3秒就会重置动画的问题。
已知问题
*还有一些问题在MCPC+上,所以MCPC服务器里不能使用这个MOD
{:10_501:}
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