#Specify the breed limit for each animal per area (see "area-size" for area specifications).
#Breed limit of 0 (zero) will cause an animal to never be bred.
#If an animal does not appear on the list, its breeding limit will not be regulated.
#Example of syntax:
#
#breed-limit:
#- cow = 10
#- pig = 20
#- mushroomcow = 5
#- ozelot = 5
#
#这里是主要设置区:你可以自己更改数量!
breed-limit:
- cow = 2 # 奶牛我限制了2只
- pig = 4 # 我限制了4只
- chicken = 6 # 鸡我限制了6只
- sheep = 5 # 羊5只
- wolf = 1 # 狼1只
- mushroomcow = 2 # 蘑菇牛2只
- ozelot = 1 # 豹猫1只
#Specify the spawn limit for villagers per area (see "area-size" for area specifications).
#Spawn limit of 0 (zero) will cause villagers to never spawn. Villagers will not be regulated if the villager-limit field
#is left blank.
#Example of syntax:
#
#villager-limit: 10
#
#This will allow only 10 villagers to spawn within the area-size.
villager-limit: 3
#Customize the message the player sees when they are unable to breed an animal.
#Example of syntax:
#
#这是更改地方之二,当玩家饲养过量的时候,比如他如果继续来喂养两只鸡,来想繁殖动物,那么他会收到一则信息,当然了,收到的是什么,来由你自己设置:例如:
breeding-failed-msg: 嗨!尼玛,想卡老子的服?
#Customize the size of the area that will be limited. The size specified is the x, z, and y
#of the area around the player that will have a breeding limit enforced.
#Example of syntax:
#
#area-size: 16, 16, 256
#
#This will enforce the breed limit within each 16 wide x 16 long x 256 deep sections of land centered around the player.
#Based on the example syntax for breed-limit (cow = 10, pig = 20), this will make it so there can be up to
#10 cows and 20 pigs in each 16 x 16 x 256 chunk of land.
area-size: 16, 16, 256 |