Minecraft(我的世界)中文论坛

标题: [1.6.4-1.7.10][ssp/smp][SW]Custom Ore Generation 自定义矿物生成

作者: sb023612    时间: 2014-5-6 19:52
标题: [1.6.4-1.7.10][ssp/smp][SW]Custom Ore Generation 自定义矿物生成
本帖最后由 sb023612 于 2014-8-21 13:54 编辑

前言
装了Custom Ore Generation之后,玩家就可以自定义矿物的生成形式和数量(这是最基本的功能,仅对新建的地图,或者没有加载过的区块有效)。1.7.2版本的Custom Ore Generation还添加了对天气、生物群系的相应设置,有兴趣的可以参考Wiki

旧版本搬运帖http://www.mcbbs.net/thread-177324-1-1.html



实例+说明





安装注意事项
推荐在单人客户端里安装使用,服务器也可以安装,一般情况下只需服务端安装即可,玩家的客户端不需要安装。但是如果有安装Mystcraft神秘岛mod的话,需要玩家客户端也安装这个Mod才行。

1.6.4安装仅支持Forge 9.11.1.965
1.7.2安装仅支持Forge 10.12.1.1060及以上版本



下载地址
原帖地址 | 备用云盘


[groupid=375]SW汉化组[/groupid]
作者: j20020228    时间: 2014-5-6 19:55
太棒了!我要的就是这个!(作弊党)
作者: G王者Z巨蟹Y    时间: 2014-5-6 19:57
{:10_512:}好东西~~~

作者: jacky9852    时间: 2014-5-6 20:10
这可是极好的[diamond_gem]
作者: sun丶    时间: 2014-5-6 20:12
好东西我收下了
作者: hyl879    时间: 2014-5-7 02:36
服务端有时会出现自定义失效的情况。不知道你碰到过没有?
我设置的第一个选项0.5第二个选项2.0
然后求第4张图右上角显示数据的MOD谢谢哈!
作者: sb023612    时间: 2014-5-7 02:53
hyl879 发表于 2014-5-7 02:36
服务端有时会出现自定义失效的情况。不知道你碰到过没有?
我设置的第一个选项0.5第二个选项2.0
然后求第4 ...

右上角显示数据?如果你值的是显示名字的那个的话,那个是nei附属waila;如果是左上角显示fps的那个的话,是游戏内信息显示mod,论坛里都可以搜得到
作者: hyl879    时间: 2014-5-7 03:12
sb023612 发表于 2014-5-7 02:53
右上角显示数据?如果你值的是显示名字的那个的话,那个是nei附属waila;如果是左上角显示fps的那个的话 ...

左上角 手抽打错了~~
作者: hyl879    时间: 2014-5-7 03:52
sb023612 发表于 2014-5-7 02:53
右上角显示数据?如果你值的是显示名字的那个的话,那个是nei附属waila;如果是左上角显示fps的那个的话 ...

请问下生物群系可以完整汉化的吗?
我没有找到生物群系的英文所在呢!
我看你的图片有显示中文的 史莱姆区块 请问这在哪里改呢?
作者: zhangcl    时间: 2014-5-7 05:11
明明有1.6.2的为啥不搬运 懒??
作者: 逝缘    时间: 2014-5-7 12:01
1.6.4的一直在用,昨天试了1.7.2的貌似没有效果。
作者: sb023612    时间: 2014-5-7 12:27
逝缘 发表于 2014-5-7 12:01
1.6.4的一直在用,昨天试了1.7.2的貌似没有效果。

效果不明显,其实只要和172MC注册方块的机制有关,以前都是用ID注册物品,172变成了用名字注册
作者: sb023612    时间: 2014-5-7 12:28
zhangcl 发表于 2014-5-7 05:11
明明有1.6.2的为啥不搬运 懒??

已经有个旧搬运帖了,我觉得没必要
作者: sb023612    时间: 2014-5-7 12:30
hyl879 发表于 2014-5-7 03:52
请问下生物群系可以完整汉化的吗?
我没有找到生物群系的英文所在呢!
我看你的图片有显示中文的 史莱姆 ...

在配置文件里面改,群系名称没法中文,那是直接调用MC自己的数据,就像你直接按F3一样
作者: hyl879    时间: 2014-5-7 14:22
sb023612 发表于 2014-5-7 12:30
在配置文件里面改,群系名称没法中文,那是直接调用MC自己的数据,就像你直接按F3一样 ...

果然呢 MOD文件也找不到 谢谢
作者: 6174899    时间: 2014-5-7 23:05
怎么我用了 游戏就进不去了
点击创建世界,就直接闪退了
作者: 471581557    时间: 2014-5-11 23:55
本帖最后由 471581557 于 2014-5-12 00:22 编辑

= =别的矿物都好好的 为什么就是红石找不到。。 不是找不到 而是非常非常少。少到可怜。比原版的还难找==  最新发现。 我用的是3.0的量   红石在55层发现。。。底层到时找不到了。。

作者: sb023612    时间: 2014-5-12 00:53
471581557 发表于 2014-5-11 23:55
= =别的矿物都好好的 为什么就是红石找不到。。 不是找不到 而是非常非常少。少到可怜。比原版的还难找==   ...

可能是别的矿物的生成影响了红石的生成,但是你一旦找到红石,应该能找到很多
作者: yh789000    时间: 2014-5-12 18:25
版主,问下,服务器的话,把这个MOD丢进MODS文件夹,然后生成地图要怎么改自定义?
作者: sb023612    时间: 2014-5-12 19:52
yh789000 发表于 2014-5-12 18:25
版主,问下,服务器的话,把这个MOD丢进MODS文件夹,然后生成地图要怎么改自定义? ...

应该可以在配置文件里面修改,但是改了的话,已经加载的区域不会受到影响,只对还未加载过的区域有效
作者: yh789000    时间: 2014-5-12 20:26
是在生成WORLD之前就去配置文件里改参数吗
作者: sb023612    时间: 2014-5-12 20:37
yh789000 发表于 2014-5-12 20:26
是在生成WORLD之前就去配置文件里改参数吗

把mod放进mods文件夹后,运行一遍游戏,会像一般的Mod一样在config里面生成一个配置文件,修改那里面的配置文件
作者: yh789000    时间: 2014-5-12 20:46
好吧,那服务器也是要运行一遍才可以咯,那生成地图以后,玩家不上去,那应该没激活地图里的矿物生成,直接改配置,应该是这样了
作者: 0o0o00    时间: 2014-5-13 18:15
里面的矿石分布和数量设置会影响到MYSTCRAFT制作出的世界的矿石分布吗?
作者: sb023612    时间: 2014-5-13 20:48
图子格 发表于 2014-5-13 18:15
里面的矿石分布和数量设置会影响到MYSTCRAFT制作出的世界的矿石分布吗?

是的,会
作者: 0o0o00    时间: 2014-5-14 12:34
sb023612 发表于 2014-5-13 20:48
是的,会

谢谢
作者: 筱QD    时间: 2014-6-15 16:04
求楼主把整合包发上来

作者: 0oEVAo0    时间: 2014-6-15 18:23
很棒的作品!
作者: 拒绝山麻楂    时间: 2014-6-15 19:54
赶紧顶起来
作者: ggguthpcel    时间: 2014-6-16 17:11
能发一下各种信息的翻译吗?(是用来对照,不是叫你汉化)
作者: sb023612    时间: 2014-6-16 17:37
ggguthpcel 发表于 2014-6-16 17:11
能发一下各种信息的翻译吗?(是用来对照,不是叫你汉化)

我好像在帖子里面有图片,下面配了说明……ore frequence,指的是生成频率,然后那个size是出现堆积大小。默认是1,调高可以提高连续的矿石数量,然后剩下的你就不用去考虑了
作者: zy8260963    时间: 2014-7-6 00:07
地址能重新发一下么,挂了
作者: sb023612    时间: 2014-7-6 01:26
zy8260963 发表于 2014-7-6 00:07
地址能重新发一下么,挂了

看了下,网盘没有被屏蔽,地址没有挂,应该是你自己的网络原因
作者: zy8260963    时间: 2014-7-6 09:14
sb023612 发表于 2014-7-6 01:26
看了下,网盘没有被屏蔽,地址没有挂,应该是你自己的网络原因

那为啥一点云盘连接,就提示百度云升级
作者: c1410215    时间: 2014-7-6 09:21
当年164用这货自己开了个服自己一个人玩压跟作弊是的
作者: bill712    时间: 2014-7-6 12:27
支持1.6.2吗?
作者: sb023612    时间: 2014-7-6 12:36
bill712 发表于 2014-7-6 12:27
支持1.6.2吗?

http://www.mcbbs.net/thread-177324-1-1.html
作者: q653124027    时间: 2014-7-11 10:19
有1.5.2的吗
作者: HAN_XT    时间: 2014-7-28 20:08
好好地MOD啊,感谢楼主分享
作者: 1249501542    时间: 2014-7-28 20:15
不知道为什么调过之后一个矿都没有看见过
作者: sb023612    时间: 2014-7-28 20:50
1249501542 发表于 2014-7-28 20:15
不知道为什么调过之后一个矿都没有看见过

他是会这样的,有矿的时候会多得采不过来,但是没矿的地方也会有很大一片都是石头
作者: 旦shine    时间: 2014-8-3 19:55
6174899 发表于 2014-5-7 23:05
怎么我用了 游戏就进不去了
点击创建世界,就直接闪退了

我也是{:10_502:}
作者: 1429449493    时间: 2014-8-3 22:11
不明觉厉,我是英语渣啊··
作者: 光小芒    时间: 2014-8-12 15:19
我的是1.7.2 点击后就闪退了 = =
作者: sb023612    时间: 2014-8-12 15:23
光小芒 发表于 2014-8-12 15:19
我的是1.7.2 点击后就闪退了 = =

如果你没给我crash report,我只能说:哦
作者: 光小芒    时间: 2014-8-12 15:23
sb023612 发表于 2014-8-12 15:23
如果你没给我crash report,我只能说:哦

额 {:10_527:}
作者: 光小芒    时间: 2014-8-12 15:23
sb023612 发表于 2014-8-12 15:23
如果你没给我crash report,我只能说:哦

额 {:10_527:}
作者: 光小芒    时间: 2014-8-12 15:44
sb023612 发表于 2014-8-12 15:23
如果你没给我crash report,我只能说:哦

表示没懂QWQ{:10_499:}
作者: 光小芒    时间: 2014-8-12 16:01
sb023612 发表于 2014-8-12 15:23
如果你没给我crash report,我只能说:哦

我点击了一下Custom Ore Genreation……然后就闪退了
作者: 1175867403    时间: 2014-8-12 18:01
{:10_492:}我的情况也是跟光小芒一样 版本介于懒人包给出的1.7.2稳点版本之上就会出问题 稳定版本或↑↓就没问题 应该是作者那边的问题 mod版本也是在1.1.7没更新 1.1.8 应该就没问题了 版本太新也会出问题么
作者: 光小芒    时间: 2014-8-13 08:07
1175867403 发表于 2014-8-12 18:01
我的情况也是跟光小芒一样 版本介于懒人包给出的1.7.2稳点版本之上就会出问题 稳定版本或↑↓就 ...

+1{:10_497:}{:10_512:}{:10_492:}正解
作者: 1412942842    时间: 2014-8-17 18:39
1.7.10版本有了,求搬
作者: wwff    时间: 2014-8-19 22:13
求过目啊
作者: wwff    时间: 2014-8-19 22:13
崩溃记录:
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!

Time: 14-8-19 下午10:09
Description: Rendering screen

java.lang.NullPointerException: Rendering screen
        at CustomOreGen.Server.GuiCustomOreGenSettings.func_73863_a(GuiCustomOreGenSettings.java:177)
        at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1061)
        at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:945)
        at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:835)
        at net.minecraft.client.main.Main.main(SourceFile:103)
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
        at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
        at CustomOreGen.Server.GuiCustomOreGenSettings.func_73863_a(GuiCustomOreGenSettings.java:177)

-- Screen render details --
Details:
        Screen name: CustomOreGen.Server.GuiCustomOreGenSettings
        Mouse location: Scaled: (189, 180). Absolute: (378, 119)
        Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
Stacktrace:
        at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1061)
        at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:945)
        at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:835)
        at net.minecraft.client.main.Main.main(SourceFile:103)
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
        at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
        Minecraft Version: 1.7.2
        Operating System: Windows 7 (x86) version 6.1
        Java Version: 1.7.0_65, Oracle Corporation
        Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
        Memory: 326320504 bytes (311 MB) / 652972032 bytes (622 MB) up to 1037959168 bytes (989 MB)
        JVM Flags: 1 total; -Xmx1024m
        AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
        IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
        FML: MCP v9.03 FML v7.2.217.1147 Minecraft Forge 10.12.2.1147 60 mods loaded, 60 mods active
        mcp{9.03} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        FML{7.2.217.1147} [Forge Mod Loader] (forge-1.7.2-10.12.2.1147.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        Forge{10.12.2.1147} [Minecraft Forge] (forge-1.7.2-10.12.2.1147.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        Aroma1997Core{1.0.2.0} [Aroma1997Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        CodeChickenCore{rc_} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        InputFix{1.7.x-v2} [InputFix] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        NotEnoughItems{rc_} [Not Enough Items] (NotEnoughItems-1.7.2-rc2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        grim3212core{V0.1 - 1.7.2} [Grim3212 Core] ((核心Grim3212 Core-V0.1 - 1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        Aroma1997CoreHelper{1.0.2.0} [Aroma1997Core|Helper] ((Aroma1997Core-1.7.2-1.0.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        ether{3.0} [ether] (1.7.2 以太.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        craftguide{1.5.2} [CraftGuide] (1.7.2[CN]CraftGuide-1.6.8.0-by_hukk.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        bspkrsCore{6.0(1.7.2)} [bspkrsCore] ([1.7.2]bspkrsCore-universal-6.0(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        TreeCapitator{1.7.2.r01} [TreeCapitator] ([1.7.2]TreeCapitator-universal-1.7.2.r01.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        BambooMod{Minecraft1.7.2 ver2.6.4.8} [BambooMod] (Bamboo-2.6.4.8汉化修复.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        BiomesOPlenty{2.0.2} [Biomes O' Plenty] (BiomesOPlenty-1.7.2-2.0.2.934-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        BuildCraft|Core{5.0.3} [BuildCraft] (buildcraft-5.0.3.61.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        BuildCraft|Builders{5.0.3} [BC Builders] (buildcraft-5.0.3.61.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        BuildCraft|Energy{5.0.3} [BC Energy] (buildcraft-5.0.3.61.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        BuildCraft|Factory{5.0.3} [BC Factory] (buildcraft-5.0.3.61.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        BuildCraft|Transport{5.0.3} [BC Transport] (buildcraft-5.0.3.61.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        BuildCraft|Silicon{5.0.3} [BC Silicon] (buildcraft-5.0.3.61.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        kegare.caveworld{1.2.7} [Caveworld] (Caveworld_1.7.2-v1.2.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        CustomOreGen{1.1.6} [Custom Ore Generation] (CustomOreGen-1.7.2-1.1.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        ElementalWeapons{1.0} [Elemental Weapons 1.0.0] (Elemental Weapons 1.7.2 - 1.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        ElementalCreepers{4.1.1} [Elemental Creepers] (Elemental-Creepers-2-Mod-1.7.2-CN by Bijiben.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        IC2{2.1.459-experimental} [IndustrialCraft 2] (industrialcraft-2-2.1.459-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        inventorytweaks{1.58-dev-122} [Inventory Tweaks] (InventoryTweaks-1.58-dev-122.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        IronChest{6.0.14.719} [Iron Chest] (ironchest-1.7.2-6.0.14.719-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        reaper_lantern{1.44} [Lantern mod] (Lantern1.44_1.7.2_Iranninn汉化.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        LotsOfFood{1.7.2} [Lots of Food[CN_Dark]] (Lots of Food-1.7.2-CN-By-Dark.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        millenaire{5.2.0b6} [Millénaire] (millenaire-5.2b6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        cfm{3.2.9.2} [§6MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.2.9.2-beta-build2(1.7.2)_CN by wolski.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        bonecraft{1.7.2b} [Pam's BoneCraft] (Pam's BoneCraft 1.7.2b[CN].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        clayspawn{1.7.2a} [Pam's Clay Spawn] (Pam's Clay Spawn 1.7.2a[CN].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        desertcraft{1.7.2b} [Pam's DesertCraft] (Pam's DesertCraft 1.7.2c[CN].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        getalltheseeds{1.7.2a} [Pam's Get all the Seeds!] (Pam's Get all the Seeds 1.7.2a[CN].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        harvestcraft{1.7.2d} [Pam's HarvestCraft] (Pam's HarvestCraft 1.7.2f.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        mobdropcrops{1.7.2a} [Pam's Mob Drop Crops] (Pam's Mob Drop Crops 1.7.2b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        randomplants{1.7.2a} [Pam's RandomPlants] (Pam's Random Pants 1.7.2a[CN].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        simplerecipes{1.7.2a} [Pam's Simple Recipes] (Pam's Simple Recipes 1.7.2a[CN].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        temperateplants{1.7.2b} [Pam's Temperate Plants] (Pam's Temperate Plants 1.7.2b[CN].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        weeeflowers{1.7.2b} [Pam's Weee! Flowers] (Pam's WeeeFlowers 1.7.2b[CN].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        Rediscovered{1.1} [Minecraft Rediscovered Mod] (Rediscovered-1.7.2-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        Baubles{1.0.0.16} [Baubles] (Baubles-1.7.2-1.0.0.16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        Thaumcraft{4.1.1.14} [Thaumcraft] (Thaumcraft-1.7.2-4.1.1.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        TwilightForest{2.0.3} [The Twilight Forest] (twilightforest-1.7.2-2.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        weaponmod{1.7.2 v1.14.0} [Balkon's WeaponMod] (weaponmod-1.14.0汉化修复.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        Kradxns Minimap{2.0} [Minimap] (Xray2.02-mc1.7.x%5BShxq汉化%5D.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        warpbook{0.0.228} [Warp Book] (传送Warp-Book-1.7.2-0.0.258(Qf汉化).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        DungeonPack{1.7.2-2.0} [DungeonPack] (地牢DungeonPack-1.7.2-2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        voxelmap{1.7.2} [VoxelMap] (小地图.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        ccm{1.1} [MrCrayfish's Construction Mod] (快速建造ConstructionModv1.1-beta-build2(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        ChestTransporter{1.1.8} [Chest Transporter] (搬箱ChestTransporter-1.1.8-MC1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        MoCreatures{6.2.0.dev.R1} [DrZhark's Mo'Creatures Mod] (更多动物MOD1.7.2汉化78.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        CarpentersBlocks{3.0.2} [Carpenter's Blocks] (木匠Carpenter's Blocks v3.0.2 - MC 1.7+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        RedstonePasteMod{1.6} [Redstone Paste[CN_Dark]] (爬墙RedstonePasteMod-1.7.2-1.6-CN-By-Dark.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        pokeball{V0.1 - 1.7.2} [Pokeball] (精灵球Pokeball-V0.1 - 1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        DamageIndicatorsMod{3.0.0.0} [Damage Indicators] (血量显示.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        wildcaves3{0.4.3.5} [Wild Caves 3] (装饰洞穴MOD1.7.2-CN78.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        CompactWindmills{1.0.3.1} [CompactWindmills] (风电CompactWindmills-1.7.2-1.0.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        Launched Version: 1.7.2-Forge10.12.2.1147
        LWJGL: 2.9.0
        OpenGL: GeForce GT 240/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
        Is Modded: Definitely; Client brand changed to 'fml,forge'
        Type: Client (map_clie

作者: sb023612    时间: 2014-8-19 22:22
wwff 发表于 2014-8-19 22:13
崩溃记录:
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!

yep,确实是这个Mod引起的,你是怎么引起这个崩溃的
作者: wwff    时间: 2014-8-19 23:12
新建地图的时候点Custom Ore Genreation
作者: fzyfzy    时间: 2014-8-21 07:56
支持群峦么
作者: 15853640201    时间: 2014-8-21 11:08
神奇宝贝mod里的矿物可以用吗?

作者: sb023612    时间: 2014-8-21 11:54
15853640201 发表于 2014-8-21 11:08
神奇宝贝mod里的矿物可以用吗?

不行,看了下文件,好像没那个选项
作者: 1720942566    时间: 2014-8-24 18:41
本帖最后由 1720942566 于 2014-8-24 18:43 编辑

= =一点按钮就闪退,附上错误报告http://pan.baidu.com/s/1ntDjoXN

作者: sb023612    时间: 2014-8-24 20:33
1720942566 发表于 2014-8-24 18:41
= =一点按钮就闪退,附上错误报告http://pan.baidu.com/s/1ntDjoXN

渲染出现了点问题,敢问你矿物的倍率是怎么调节的
作者: 1720942566    时间: 2014-8-24 21:17
sb023612 发表于 2014-8-24 20:33
渲染出现了点问题,敢问你矿物的倍率是怎么调节的

没有调节,就是创造世界的那个矿物设置按钮,一按就闪退
作者: zzl45680362    时间: 2014-8-27 17:43
{:10_494:}
作者: 0097    时间: 2014-9-8 21:54
这个要是服务器安装的话怎么设置?
作者: 1486919776    时间: 2014-9-10 00:12
{:10_505:}修改了之后就  就没乐趣了
作者: shtsoul    时间: 2014-9-10 01:38
@sb023612
1.7.2forge的1147版本用不了这个mod,点一下设置就闪退,用1121就可以打开。
作者: shtsoul    时间: 2014-9-10 01:39
sb023612 发表于 2014-5-7 12:30
在配置文件里面改,群系名称没法中文,那是直接调用MC自己的数据,就像你直接按F3一样 ...

1.7.2forge的1147版本用不了这个mod,点一下设置就闪退,用1121就可以打开。
作者: 176q72x    时间: 2014-9-10 10:56
支持GT矿石吗?
作者: WKEEE    时间: 2014-9-14 22:39
楼主,1.7.2为什么闪退了啊?
作者: bobo910123    时间: 2014-9-26 02:05
sb023612 发表于 2014-8-24 20:33
渲染出现了点问题,敢问你矿物的倍率是怎么调节的

请问下,安装在服务端上怎么调节矿物生成比例。。多谢。
作者: 花散似烟    时间: 2014-9-26 22:03
铜少铁少,锡多,怎么单个设置
作者: w3249865    时间: 2014-9-30 22:20
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3

Time: 14-9-30 下午10:09
Description: Exception initializing level

java.lang.IllegalAccessError: tried to access field net.minecraft.world.storage.SaveFormatOld.field_75808_a from class CustomOreGen.Server.ServerState
        at CustomOreGen.Server.ServerState.onServerChanged(ServerState.java:352)
        at CustomOreGen.Server.ServerState.checkIfServerChanged(ServerState.java:331)
        at CustomOreGen.ForgeInterface.onGenerateMinable(ForgeInterface.java:57)
        at cpw.mods.fml.common.eventhandler.ASMEventHandler_46_ForgeInterface_onGenerateMinable_GenerateMinable.invoke(.dynamic)
        at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:51)
        at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:122)
        at net.minecraftforge.event.terraingen.TerrainGen.generateOre(TerrainGen.java:50)
        at net.minecraft.world.biome.BiomeDecorator.func_76797_b(BiomeDecorator.java:344)
        at net.minecraft.world.biome.BiomeDecorator.func_150513_a(BiomeDecorator.java:114)
        at net.minecraft.world.biome.BiomeDecorator.func_150512_a(BiomeDecorator.java:105)
        at net.minecraft.world.biome.BiomeGenBase.func_76728_a(BiomeGenBase.java:339)
        at net.minecraft.world.biome.BiomeGenTaiga.func_76728_a(SourceFile:84)
        at net.minecraft.world.gen.ChunkProviderGenerate.func_73153_a(ChunkProviderGenerate.java:421)
        at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:219)
        at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1046)
        at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:130)
        at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:139)
        at net.minecraft.world.World.isSideSolid(World.java:3901)
        at net.minecraft.block.BlockTorch.func_149726_b(BlockTorch.java:126)
        at net.minecraft.world.chunk.Chunk.func_150807_a(Chunk.java:646)
        at net.minecraft.world.World.func_147465_d(World.java:442)
        at net.minecraft.world.gen.feature.WorldGeneratorBonusChest.func_76484_a(WorldGeneratorBonusChest.java:65)
        at net.minecraft.world.WorldServer.func_73047_i(WorldServer.java:791)
        at net.minecraft.world.WorldServer.func_73052_b(WorldServer.java:776)
        at net.minecraft.world.WorldServer.func_72963_a(WorldServer.java:726)
        at net.minecraft.world.World.<init>(World.java:258)
        at net.minecraft.world.WorldServer.<init>(WorldServer.java:96)
        at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:62)
        at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:92)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:373)
        at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:662)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
        at CustomOreGen.Server.ServerState.onServerChanged(ServerState.java:352)
        at CustomOreGen.Server.ServerState.checkIfServerChanged(ServerState.java:331)
        at CustomOreGen.ForgeInterface.onGenerateMinable(ForgeInterface.java:57)
        at cpw.mods.fml.common.eventhandler.ASMEventHandler_46_ForgeInterface_onGenerateMinable_GenerateMinable.invoke(.dynamic)
        at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:51)
        at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:122)
        at net.minecraftforge.event.terraingen.TerrainGen.generateOre(TerrainGen.java:50)
        at net.minecraft.world.biome.BiomeDecorator.func_76797_b(BiomeDecorator.java:344)
        at net.minecraft.world.biome.BiomeDecorator.func_150513_a(BiomeDecorator.java:114)
        at net.minecraft.world.biome.BiomeDecorator.func_150512_a(BiomeDecorator.java:105)
        at net.minecraft.world.biome.BiomeGenBase.func_76728_a(BiomeGenBase.java:339)
        at net.minecraft.world.biome.BiomeGenTaiga.func_76728_a(SourceFile:84)
        at net.minecraft.world.gen.ChunkProviderGenerate.func_73153_a(ChunkProviderGenerate.java:421)
        at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:219)
        at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1046)
        at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:130)
        at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:139)
        at net.minecraft.world.World.isSideSolid(World.java:3901)
        at net.minecraft.block.BlockTorch.func_149726_b(BlockTorch.java:126)
        at net.minecraft.world.chunk.Chunk.func_150807_a(Chunk.java:646)
        at net.minecraft.world.World.func_147465_d(World.java:442)
        at net.minecraft.world.gen.feature.WorldGeneratorBonusChest.func_76484_a(WorldGeneratorBonusChest.java:65)
        at net.minecraft.world.WorldServer.func_73047_i(WorldServer.java:791)
        at net.minecraft.world.WorldServer.func_73052_b(WorldServer.java:776)
        at net.minecraft.world.WorldServer.func_72963_a(WorldServer.java:726)

-- Affected level --
Details:
        Level name: 004
        All players: 0 total; []
        Chunk stats: ServerChunkCache: 6 Drop: 0
        Level seed: 6018660107591359986
        Level generator: ID 00 - default, ver 1. Features enabled: true
        Level generator options:
        Level spawn location: World: (-19,64,-113), Chunk: (at 13,4,15 in -2,-8; contains blocks -32,0,-128 to -17,255,-113), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
        Level time: 0 game time, 0 day time
        Level dimension: 0
        Level storage version: 0x04ABD - Anvil
        Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
        Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
Stacktrace:
        at net.minecraft.world.World.<init>(World.java:258)
        at net.minecraft.world.WorldServer.<init>(WorldServer.java:96)
        at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:62)
        at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:92)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:373)
        at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:662)

-- System Details --
Details:
        Minecraft Version: 1.7.2
        Operating System: Windows 7 (amd64) version 6.1
        Java Version: 1.7.0_67, Oracle Corporation
        Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
        Memory: 118962008 bytes (113 MB) / 339779584 bytes (324 MB) up to 8555069440 bytes (8158 MB)
        JVM Flags: 2 total; -Xincgc -Xmx8192M
        AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
        IntCache: cache: 3, tcache: 0, allocated: 12, tallocated: 96
        FML: MCP v9.01-pre FML v7.2.137.1048 Minecraft Forge 10.12.0.1048 27 mods loaded, 27 mods active
        mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        FML{7.2.137.1048} [Forge Mod Loader] (forge-1.7.2-10.12.0.1048.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        Forge{10.12.0.1048} [Minecraft Forge] (forge-1.7.2-10.12.0.1048.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        InputFix{1.7.x-v2} [InputFix] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        TooManyItems{1.7.2[hukk汉化]} [TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        IC2{2.1.440-experimental} [IndustrialCraft 2] (1.7.2 industrialcraft-2_2.1.440-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        bspkrsCore{6.0(1.7.2)} [bspkrsCore] (HUD插件.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        StatusEffectHUD{1.21(1.7.2)} [StatusEffectHUD] (BUFF显示.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        BuildCraft|Core{6.0.6} [BuildCraft] (buildcraft-6.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        BuildCraft|Builders{6.0.6} [BC Builders] (buildcraft-6.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        BuildCraft|Energy{6.0.6} [BC Energy] (buildcraft-6.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        BuildCraft|Factory{6.0.6} [BC Factory] (buildcraft-6.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        BuildCraft|Transport{6.0.6} [BC Transport] (buildcraft-6.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        BuildCraft|Silicon{6.0.6} [BC Silicon] (buildcraft-6.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        craftguide{1.6.8.1} [CraftGuide] (G键合成.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        inventorytweaks{1.57-dev-100} [Inventory Tweaks] (R键整理背包.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        AS_UpdateCheck{1.1.2} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.7.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        Waila{1.4.5_1.7.2} [Waila] (Waila-1.4.5_1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        voxelmap{1.7.2} [VoxelMap] (小地图.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        eplus{1.7.2-2.0.4} [Enchanting Plus] (更好的附魔MOD.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        CustomOreGen{1.1.7} [Custom Ore Generation] (矿物分布-1.7.2-1.1.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        Scenter{1.7.2-3.1.0} [Scenter] (矿物追踪.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        TreeCapitator{1.7.2.r01} [TreeCapitator] (砍树MOD.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        chatbubbles{1.7.2} [ChatBubbles] (聊天泡泡.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        DamageIndicatorsMod{3.0.0.0} [Damage Indicators] (血量显示.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        ArmorStatusHUD{1.18(1.7.2)} [ArmorStatusHUD] (装备耐久显示.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        AdvancedSolarPanel{1.7.2-3.5.0} [Advanced Solar Panels] (高级太阳能-1.7.2-3.5.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
        Profiler Position: N/A (disabled)
        Player Count: 0 / 8; []
        Type: Integrated Server (map_client.txt)
        Is Modded: Definitely; Client brand changed to 'fml,forge'
作者: sb023612    时间: 2014-10-1 01:18
w3249865 发表于 2014-9-30 22:20
---- Minecraft Crash Report ----
// Don't be sad, have a hug! Constructed->Pre-initialized->Initiali ...

你是建新的图,还是在老的图的基础上装了这个mod。之前是否装过旧版本的这个Mod
作者: w3249865    时间: 2014-10-1 08:26
sb023612 发表于 2014-10-1 01:18
你是建新的图,还是在老的图的基础上装了这个mod。之前是否装过旧版本的这个Mod ...

老地图也试过  创建地图也试过  还有试过不设置自定义矿物生成 直接创建地图也崩溃
作者: 只好取名字    时间: 2014-10-1 16:04
好好好的mod
作者: DPhil    时间: 2014-10-3 18:58
这mod是不错,可以在高层也生成红石矿,1.7.10用最新的cog1.2.11似乎内存泄漏?javaw.exe很快占用3G以上

另外求解左上角的信息提示是啥mod?
作者: 870797459hh    时间: 2014-10-5 12:35
飞翔史再也不用担心没有绿宝石了 赞一个
作者: WY.    时间: 2014-10-5 15:36
提示: 作者被禁止或删除 内容自动屏蔽
作者: [email protected]    时间: 2014-10-9 18:51
请楼主解救,我将献上我的膝盖
---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!

Time: 14-10-9 下午6:47
Description: Rendering screen

java.lang.NullPointerException: Rendering screen
        at CustomOreGen.Server.GuiCustomOreGenSettings.func_73863_a(GuiCustomOreGenSettings.java:177)
        at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1352)
        at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:942)
        at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:833)
        at net.minecraft.client.main.Main.main(SourceFile:103)
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
        at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
        at CustomOreGen.Server.GuiCustomOreGenSettings.func_73863_a(GuiCustomOreGenSettings.java:177)

-- Screen render details --
Details:
        Screen name: CustomOreGen.Server.GuiCustomOreGenSettings
        Mouse location: Scaled: (237, 182). Absolute: (475, 115)
        Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
Stacktrace:
        at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1352)
        at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:942)
        at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:833)
        at net.minecraft.client.main.Main.main(SourceFile:103)
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
        at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
        Minecraft Version: 1.7.2
        Operating System: Windows XP (x86) version 5.1
        Java Version: 1.7.0_51, Oracle Corporation
        Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
        Memory: 58595032 bytes (55 MB) / 400355328 bytes (381 MB) up to 1037959168 bytes (989 MB)
        JVM Flags: 1 total; -Xmx1024m
        AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
        IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
        FML: MCP v9.01-pre FML v7.2.156.1060 Minecraft Forge 10.12.1.1060 Optifine OptiFine_1.7.2_HD_U_D3[hukk汉化] 29 mods loaded, 29 mods active
        mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        FML{7.2.156.1060} [Forge Mod Loader] (forge-1.7.2-10.12.1.1060.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        Forge{10.12.1.1060} [Minecraft Forge] (forge-1.7.2-10.12.1.1060.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        bambootransformer{1.0.0} [BambooTransformer] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        InputFix{1.7.x-v2} [InputFix] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        TooManyItems{1.7.2} [TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        SmartCore{1.0} [Smart Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        PlayerAPI{1.4} [Player API] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        craftguide{1.5.2} [CraftGuide] (1.7.2[CN]CraftGuide-1.6.8.0-by_hukk.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        Backpack{2.0.0-pre1} [Backpack] ([O]backpack-2.0.0-pre1-1.7.x.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        BambooMod{Minecraft1.7.2 var2.6.6.10} [BambooMod] (Bamboo 竹 1.7.2-2.6.6.10 [sf汉化].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        BiblioCraft{1.7.1} [BiblioCraft] (BiblioCraft[1.7.1][MC1.7.2].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        CustomOreGen{1.1.7} [Custom Ore Generation] (CustomOreGen-1.7.2-1.1.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        thebombzenapi{2.3.4} [ThebombzenAPI] (ThebombzenAPI-v2.3.4-mc1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        enchantview{4.0.0} [EnchantView] (EnchantView-v4.0.0-mc1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        IC2{2.1.484-experimental} [IndustrialCraft 2] (industrialcraft-2-2.1.484-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        cfm{3.3.2} [§6MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.3.2(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        MyHome{2.0.0} [MyHome] (myHome-2.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        Scenter{1.7.2-3.1.0} [Scenter] (scenter-1.7.2-3.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        TwilightForest{2.2.0} [The Twilight Forest] (twilightforest-1.7.2-2.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        voxelmap{1.7.2} [VoxelMap] (voxelmap-1.7.2-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        weaponmod{1.7.2 v1.14.2} [Balkon's WeaponMod] (weaponmod_1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        bspkrsCore{6.0(1.7.2)} [bspkrsCore] (【砍树必须】[1.7.2]bspkrsCore-universal-6.0(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        TreeCapitator{1.7.2.r01} [TreeCapitator] (【砍树】[1.7.2]TreeCapitator-universal-1.7.2.r01.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        mozombies{2.0.2} [Mo' Zombies] (更多僵尸.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        SmartMoving{15.0} [Smart Moving] (灵活动作 SmartMoving-1.7.2-15.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        SmartRender{2.0} [Smart Render] (灵活动作 SmartRender-1.7.2-2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        DamageIndicatorsMod{3.0.0.0} [Damage Indicators] (血量显示 DamageIndicators.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        AdvancedSolarPanel{1.7.2-3.5.0} [Advanced Solar Panels] (高级太阳能-1.7.2-3.5.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
        Launched Version: 1.7.2-Forge10.12.1.1060
        LWJGL: 2.9.0
        OpenGL: GeForce GT 630/PCIe/SSE2/3DNOW! GL version 4.3.0, NVIDIA Corporation
        Is Modded: Definitely; Client brand changed to 'fml,forge'
        Type: Client (map_client.txt)
        Resource Packs: []
        Current Language: ~~ERROR~~ NullPointerException: null
        Profiler Position: N/A (disabled)
        Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
        Anisotropic Filtering: On (2)
作者: sb023612    时间: 2014-10-9 20:27
[email protected] 发表于 2014-10-9 18:51
请楼主解救,我将献上我的膝盖
---- Minecraft Crash Report ----
// On the bright side, I bought you a  ...

mod 本身的问题,我没法帮你,而且作者现在都在更新1.7.10版本,不会去理旧版本的bug的
作者: wadqq    时间: 2014-10-11 16:17
求楼主 发一个不是百度网盘的!我家网盘打不开
作者: 被红烧的鱼    时间: 2014-10-11 17:18
再也不用担心找不到矿啦 对路痴来说真是福音
作者: [email protected]    时间: 2014-10-12 11:35
sb023612 发表于 2014-10-9 20:27
mod 本身的问题,我没法帮你,而且作者现在都在更新1.7.10版本,不会去理旧版本的bug的 ...

这几天研究之后,从旧版中发现了好用的mod,依然感谢楼主
作者: 花内裤    时间: 2014-10-12 11:43
好BUG的功能。。。。
作者: xiaobaihei    时间: 2014-10-12 19:09
这个是极好的
作者: wister    时间: 2014-10-12 22:52
第二行的堆积把岩浆也算进去了......改到5地下30多层就全是岩浆,这个能改吗?
作者: 爱画画的16    时间: 2014-10-18 08:24
问一下如果是服主怎么修改多人游戏的生成设定??
作者: yst5905661    时间: 2014-10-24 22:26
这个略吊 直接支持
作者: yst5905661    时间: 2014-10-24 22:26
这个略吊 直接支持
作者: 176q72x    时间: 2014-10-25 19:02
支持格雷科技的矿石吗?
作者: sb023612    时间: 2014-10-25 19:06
176q72x 发表于 2014-10-25 19:02
支持格雷科技的矿石吗?

应该支持,你在设置矿石分布的界面如果看到格雷科技的名称,就表示支持。我之前看到作者优化了格雷矿物生成的修改,但应该会在下一个版本中体现出来
作者: 史蒂夫红薯    时间: 2014-10-26 13:13
太好了,希望版主可以发一个自定义生成地形的MOD。
作者: happyyalo    时间: 2014-10-26 17:35
密恐以跪QAQ。。。。
作者: huangsijun17    时间: 2014-11-12 12:02
求服务器配置文件的解释及改法。


附配置文件内容:

  1. <!--*************************  CustomOreGen Configuration **********************>
  2. *
  3. *   IMPORTANT: TO CUSTOMIZE THIS CONFIGURATION, COPY THIS FILE TO
  4. *              "CustomOreGen_Config.xml".
  5. *              THIS FILE WILL BE OVERWRITTEN EVERY TIME THE MOD LOADS.
  6. *
  7. *              To override the configuration for specific worlds,
  8. *              or specific dimensions, copy this file to the
  9. *              corresponding save directory.
  10. *
  11. *   CustomOreGen allows you to customize the generation of Ore within
  12. *   your worlds. This file contains a list of "distributions", which
  13. *   place a specific block according to a specific
  14. *   algorithm.  You can have as many distributions as you want, including
  15. *   multiple distributions for the same block type.
  16. *   
  17. *   There are four basic algorithms available:
  18. *   "StandardGen", "Susbstitute", "Veins", and "Cloud".
  19. *
  20. *   This file is written in XML.
  21. *   Many names and values are ***CASE SENSISTIVE***.  
  22. *
  23. *   For details on how to edit this file, please see the online documentation:
  24. *
  25. *   Documentation for original features by JRoush:
  26. *       http://customoregen.shoutwiki.com/wiki/Main_Page
  27. *
  28. *   Documentation for features added by current maintainer:
  29. *       https://github.com/lawremi/CustomOreGen/wiki/Documentation
  30. *
  31. ******************************************************************************-->

  32. <Config>
  33.   
  34.     <!--************************   Global Config Options   *********************************
  35.     *   Below are options to control the general behavior of all distributions.
  36.     *************************************************************************************-->
  37.     <ConfigSection>
  38.    
  39.         <OptionDisplayGroup name='groupGeneral' displayName='General' displayState='shown'>
  40.             <Description>
  41.                 Options affecting all ore distributions.
  42.             </Description>
  43.         </OptionDisplayGroup>
  44.         
  45.         <OptionNumeric name='oreFreq' default='1' min='0' max='5' displayState='shown' displayGroup='groupGeneral'>
  46.             <Description>
  47.                 A global multiplier for the frequency of all ore distributions.
  48.             </Description>
  49.             <DisplayName>Ore Frequency</DisplayName>
  50.         </OptionNumeric>
  51.         
  52.         <OptionNumeric name='oreSize' default='1' min='0' max='5' displayState='shown' displayGroup='groupGeneral'>
  53.             <Description>
  54.                 A global multiplier for the size of all ore distributions.
  55.             </Description>
  56.             <DisplayName>Ore Deposit Size</DisplayName>
  57.         </OptionNumeric>
  58.       
  59.         <OptionChoice name='debugMode' default='false' displayState='shown_dynamic' displayGroup='groupGeneral'>
  60.             <Description>
  61.                 Enable/disable debugging mode, which allows the use of in-game wireframe models and console commands.  Also controls the visibility of some advanced options.
  62.             </Description>
  63.             <Comment>           
  64.                 This is a "magic" option - it has meaning outside of this file in the COG engine itelf.  You can change the value, obviously, but do not remove the option itself or change the possible values.
  65.             </Comment>
  66.             <DisplayName>Debugging Mode</DisplayName>
  67.             <Choice value='true' displayValue='On'/>
  68.             <Choice value='false' displayValue='Off'/>
  69.         </OptionChoice>
  70.         
  71.         <OptionNumeric name='deferredPopulationRange' default='16' displayGroup='groupGeneral'>
  72.             <Description>
  73.                 Radius (in blocks) around a chunk must be generated before COG will add ores to it.
  74.             </Description>
  75.             <Comment>
  76.                 This is a "magic" option - it has meaning outside of this file in the COG engine itelf.  You can change the value, but do not remove the option itself or change the allowed range.  Changing this value is really not recommended unless you know what you are doing.
  77.             </Comment>
  78.             <DisplayState>:= if(?debugMode,"shown","hidden")</DisplayState>
  79.             <DisplayName>Deferred Chunk Gen. Range</DisplayName>
  80.             <Min>0</Min>
  81.             <Max>128</Max>
  82.             <DisplayIncrement>16</DisplayIncrement>
  83.         </OptionNumeric>
  84.         
  85.         <OptionChoice name='vanillaOreGen' default='true' displayGroup='groupGeneral'>
  86.             <Description>
  87.                 Enable/disable the vanilla ore generators for coal, iron, gold, redstone, lapis lazuli, and diamond.  
  88.             </Description>
  89.             <Comment>     
  90.                 This is a "magic" option - it has meaning outside of this file in the COG engine itelf. You can change the value, but do not remove the option itself.  Recommended values are True/On for new worlds and False/Off for pre-1.4.2 worlds (for compatibility).
  91.             </Comment>
  92.             <Comment>
  93.                 This option completely prevents these ores from being spawned by the vanilla terrain generator. It is more efficient than a Substitute distribution, which lets the generator place an ore and then removes it.  However, for technical reasons this option cannot disable vanilla emerald generation. It also has mixed results with mod generation - mods that recycle the vanilla generator get disabled, while those that use their own do not.  Finally, it is an "all-or-nothing" approach that doesn't distinguish between ore types or world properties.  For these reasons this option defaults to "true", and a Substitute distribution is used below to selectively remove the vanilla ore deposits as needed.
  94.             </Comment>
  95.             <DisplayState>:= if(?debugMode,"shown","hidden")</DisplayState>
  96.             <DisplayName>Vanilla Ore Gen.</DisplayName>
  97.             <Choice value='true' displayValue='On'/>
  98.             <Choice value='false' displayValue='Off'/>
  99.         </OptionChoice>
  100.         
  101.         <OptionChoice name='drawWireframes' default='true' displayGroup='groupGeneral'>
  102.             <Description>
  103.                 Default wireframe state for distributions.  
  104.             </Description>
  105.             <Comment>   
  106.                 Enabling this is only one of the requirements to actually use wireframes - debugging mode must be on and the client must have Forge and COG installed, cheats enabled, and the wireframe rendering mode set up.      
  107.             </Comment>
  108.             <DisplayState>:= if(?debugMode,"shown","hidden")</DisplayState>
  109.             <DisplayName>Distribution Wireframes</DisplayName>
  110.             <Choice value='true' displayValue='On'/>
  111.             <Choice value='false' displayValue='Off'/>
  112.         </OptionChoice>     
  113.         
  114.         <OptionChoice name='debugDist' default='false' displayGroup='groupGeneral'>
  115.             <Description> Enable/disable testing distributions. </Description>
  116.             <DisplayState>:= if(?debugMode,"shown","hidden")</DisplayState>
  117.             <DisplayName>Test Distributions</DisplayName>
  118.             <Choice value='true' displayValue='On'/>
  119.             <Choice value='false' displayValue='Off'/>
  120.         </OptionChoice>   

  121.         <OptionChoice name='advOptions' default='false'
  122.                       displayState='shown_dynamic'
  123.                       displayGroup='groupGeneral'>
  124.           <Description>
  125.             Enable/disable advanced frequency and size settings for
  126.             individual distributions.
  127.           </Description>
  128.           <DisplayName>Advanced Options</DisplayName>
  129.           <Choice value='true' displayValue='On'/>
  130.           <Choice value='false' displayValue='Off'/>
  131.         </OptionChoice>
  132.       
  133.     </ConfigSection>
  134.    
  135.     <!--*******************************   Presets   ****************************************
  136.     *   Below are useful "preset" distributions.  These don't generate any ore by themselves,
  137.     *   but they can be used as a base for other distributions.
  138.     *************************************************************************************-->
  139.     <ConfigSection>
  140.    
  141.         <StandardGenPreset name='PresetStandardGen'>   
  142.             <Description>
  143.                 A master preset for standardgen ore distributions.
  144.             </Description>
  145.             <Setting name='Size' avg=':= 8 * oreSize' range='0'/>
  146.             <Setting name='Frequency' avg=':= 20 * oreFreq' range='0'/>
  147.             <Setting name='Height' avg=':= 64/64 * dimension.groundLevel' range=':= 64/64 * dimension.groundLevel'/>
  148.             <Setting name='ParentRangeLimit' avg='32' range='32' type='normal'/>
  149.             <ReplacesOre block='stone'/>
  150.             <Biome name='.*'/>
  151.         </StandardGenPreset>
  152.         
  153.         <VeinsPreset name='PresetLayeredVeins' branchType='Bezier'>  
  154.             <Description>
  155.                 Small, fairly rare motherlodes with 2-4 horizontal veins each.
  156.             </Description>
  157.             <Setting name='MotherlodeFrequency' avg=':= 0.025 * oreFreq'/>
  158.             <Setting name='MotherlodeSize' avg=':= 2.5 * oreSize' range=':= 1 * oreSize'/>
  159.             <Setting name='MotherlodeHeight' avg=':= 32/64 * dimension.groundLevel' range=':= 16/64 * dimension.groundLevel' type='normal'/>
  160.             <Setting name='MotherlodeRangeLimit' avg='32' range='32' type='normal'/>
  161.             <Setting name='BranchFrequency' avg='3' range='2'/>
  162.             <Setting name='BranchInclination' avg='0' range='0.55'/>
  163.             <Setting name='BranchLength' avg='120' range='60'/>
  164.             <Setting name='BranchHeightLimit' avg='16'/>
  165.             <Setting name='SegmentForkFrequency' avg='0.20'/>  
  166.             <Setting name='SegmentForkLengthMult' avg='0.75' range='0.25' />
  167.             <Setting name='SegmentLength' avg='15' range='6'/>
  168.             <Setting name='SegmentAngle' avg='0.50' range='0.50'/>
  169.             <Setting name='SegmentRadius' avg=':= 0.5 * oreSize' range=':= 0.3 * oreSize'/>
  170.             <Setting name='OreDensity' avg='1' range='0'/>
  171.             <Setting name='OreRadiusMult' avg='1.0' range='0.1'/>
  172.             <ReplacesOre block='stone'/>
  173.             <Biome name='.*'/>
  174.         </VeinsPreset>
  175.         
  176.         <VeinsPreset name='PresetVerticalVeins' branchType='Bezier'>     
  177.             <Description>
  178.                 Single vertical veins that occur with no motherlodes.
  179.             </Description>  
  180.             <Setting name='MotherlodeFrequency' avg=':= 0.080 * oreFreq'/>
  181.             <Setting name='MotherlodeSize' avg='0' range='0'/>
  182.             <Setting name='MotherlodeHeight' avg=':= 76/64 * dimension.groundLevel' range='4'/>
  183.             <Setting name='MotherlodeRangeLimit' avg='32' range='32' type='normal'/>
  184.             <Setting name='BranchFrequency' avg='1' range='0'/>
  185.             <Setting name='BranchInclination' avg='-1.31' range='0.22'/>
  186.             <Setting name='BranchLength' avg=':= 48/64 * dimension.groundLevel' range='16' type='normal'/>
  187.             <Setting name='BranchHeightLimit' avg='1000'/>
  188.             <Setting name='SegmentForkFrequency' avg='0.10'/>  
  189.             <Setting name='SegmentAngle' avg='0' range='0.3'/>
  190.             <Setting name='SegmentLength' avg='8' range='4' type='normal'/>
  191.             <Setting name='SegmentRadius' avg=':= 0.30 * oreSize' range=':= 0.1 * oreSize'/>
  192.             <Setting name='OreDensity' avg='1' range='0'/>
  193.             <Setting name='OreRadiusMult' avg='1.0' range='0.1'/>
  194.             <ReplacesOre block='stone'/>
  195.             <Biome name='.*'/>
  196.         </VeinsPreset>
  197.         
  198.         <VeinsPreset name='PresetSmallDeposits'>
  199.             <Description>
  200.                 Small motherlodes without any branches.
  201.                 Similar to the deposits produced by StandardGen distributions.
  202.             </Description>        
  203.             <Setting name='MotherlodeFrequency' avg=':= 1.0 * oreFreq' range=':= 0.3 * oreFreq'/>
  204.             <Setting name='MotherlodeSize' avg=':= 0.9 * oreSize' range=':= 0.3 * oreSize'/>
  205.             <Setting name='MotherlodeHeight' avg=':= 32/64 * dimension.groundLevel' range=':= 16/64 * dimension.groundLevel' type='normal'/>
  206.             <Setting name='MotherlodeRangeLimit' avg='32' range='32' type='normal'/>
  207.             <Setting name='BranchFrequency' avg='0' range='0'/>
  208.             <Setting name='OreDensity' avg='1' range='0'/>
  209.             <Setting name='OreRadiusMult' avg='1.0' range='0.1'/>
  210.             <ReplacesOre block='stone'/>
  211.             <Biome name='.*'/>
  212.         </VeinsPreset>
  213.         
  214.         <VeinsPreset name='PresetLavaDeposits'>
  215.             <Description>
  216.                 Small motherlodes without any branches.  Instead of spawning in stone,
  217.                 these will only spawn in lava pools near the bottom of the map.
  218.                 Note that these lava pools are produced by the vanilla cave generator - any mod
  219.                 that changes or removes cave generation will indirectly affect these deposits.
  220.             </Description>         
  221.             <Setting name='MotherlodeFrequency' avg=':= 6.0 * oreFreq' range=':= 2.0 * oreFreq'/>
  222.             <Setting name='MotherlodeSize' avg=':= 1.5 * oreSize' range=':= 0.8 * oreSize'/>
  223.             <Setting name='MotherlodeHeight' avg='8' range='8' type='uniform'/>
  224.             <Setting name='MotherlodeRangeLimit' avg='32' range='32' type='normal'/>
  225.             <Setting name='BranchFrequency' avg='0' range='0'/>
  226.             <Setting name='OreDensity' avg='1' range='0'/>
  227.             <Setting name='OreRadiusMult' avg='1.0' range='0.1'/>
  228.             <Replaces block='lava'/>
  229.             <Biome name='.*'/>
  230.         </VeinsPreset>
  231.         
  232.         <VeinsPreset name='PresetHugeVeins' branchType='Bezier'>
  233.             <Description>
  234.                 Very large, extremely rare motherlodes.  Each motherlode has many long slender branches - so thin that
  235.                 parts of the branch won't contain any ore at all.  This, combined with the incredible length of the
  236.                 branches, makes them more challenging to follow underground.  Once found, however, a motherlode contains
  237.                 enough ore to keep a player supplied for a very long time.
  238.                 The rarity of these veins might be too frustrating in a single-player setting.  In SMP, though, teamwork
  239.                 could make finding them much easier and the motherlodes are big enough to supply several people without
  240.                 shortage.  This might be a good way to add challenge to multiplayer worlds.
  241.                 Credit: based on feedback by dyrewulf from the MC forums.
  242.             </Description>  
  243.             <Setting name='MotherlodeFrequency' avg=':= 0.00025 * oreFreq'/>
  244.             <Setting name='MotherlodeSize' avg=':= 10 * oreSize' range=':= 6 * oreSize' type='normal'/>
  245.             <Setting name='MotherlodeHeight' avg=':= 45/64 * dimension.groundLevel' range=':= 9/64 * dimension.groundLevel' type='normal'/>
  246.             <Setting name='MotherlodeRangeLimit' avg='32' range='32' type='normal'/>
  247.             <Setting name='BranchFrequency' avg='8' range='4'/>
  248.             <Setting name='BranchInclination' avg='0.7' range='0.85'/>
  249.             <Setting name='BranchLength' avg=':= 500 * oreSize' range=':= 400 * oreSize' type='normal'/>
  250.             <Setting name='BranchHeightLimit' avg='1000'/>
  251.             <Setting name='SegmentForkFrequency' avg='0.02'/>
  252.             <Setting name='SegmentForkLengthMult' avg='0.5' range='0.25'/>
  253.             <Setting name='SegmentLength' avg=':= 30 * oreSize' range=':= 6 * oreSize' />
  254.             <Setting name='SegmentAngle' avg='0.30' range='0.30'/>
  255.             <Setting name='SegmentRadius' avg=':= 0.025 * oreSize' range=':= 0.2 * oreSize'/>
  256.             <Setting name='OreDensity' avg='1' range='0'/>
  257.             <Setting name='OreRadiusMult' avg='1' range='0.25'/>
  258.             <ReplacesOre block='stone'/>
  259.             <Replaces block='grass'/>
  260.             <Replaces block='dirt'/>
  261.             <Replaces block='sand'/>
  262.             <Replaces block='gravel'/>
  263.             <Replaces block='sandstone'/>
  264.             <Biome name='.*'/>
  265.         </VeinsPreset>
  266.         
  267.         <VeinsPreset name='PresetHintVeins'>
  268.             <Description>
  269.                 Single blocks, generously scattered through all heights (density is about that of vanilla iron ore).
  270.                 They will replace dirt and sandstone (but not grass or sand), so they can be found nearer
  271.                 to the surface than most ores.  Intened to be used as a child distribution for large, rare strategic
  272.                 deposits that would otherwise be very difficult to find.
  273.                 Note that the frequency is multiplied by ground level to maintain a constant density, but not by
  274.                 ore frequency because it is assumed that the frequency of the parent distribution will already
  275.                 be scaled by that.
  276.             </Description>  
  277.             <Setting name='MotherlodeFrequency' avg=':= 80 * dimension.groundLevel/64' range=':= 30 * dimension.groundLevel/64'/>
  278.             <Setting name='MotherlodeSize' avg='0.6' range='0'/>
  279.             <Setting name='MotherlodeHeight' avg=':= 50/64 * dimension.groundLevel' range=':= 46/64 * dimension.groundLevel'/>
  280.             <Setting name='MotherlodeRangeLimit' avg=':= 45 * oreSize' range=':= 30 * oreSize' type='uniform'/>
  281.             <Setting name='BranchFrequency' avg='0' range='0'/>
  282.             <Setting name='OreDensity' avg='1' range='0'/>
  283.             <Setting name='OreRadiusMult' avg='1.0' range='0'/>
  284.             <ReplacesOre block='stone'/>
  285.             <Replaces block='dirt'/>
  286.             <Replaces block='gravel'/>
  287.             <Replaces block='sandstone'/>
  288.             <Biome name='.*'/>
  289.         </VeinsPreset>
  290.         
  291.         <VeinsPreset name='PresetSparseVeins' branchType='Bezier'>     
  292.             <Description>
  293.                 Large veins filled very lightly with ore.  Because they contain less ore per volume,
  294.                 these veins are relatively wide and long.  Mining the ore from them is time consuming
  295.                 compared to solid ore veins.  They are also more difficult to follow, since it is
  296.                 harder to get an idea of their direction while mining.
  297.             </Description>
  298.             <Setting name='MotherlodeFrequency' avg=':= 0.0065 * oreFreq'/>            
  299.             <Setting name='MotherlodeSize' avg=':= 2.3 * oreSize' range=':= 0.5 * oreSize'/>
  300.             <Setting name='MotherlodeHeight' avg=':= 32/64 * dimension.groundLevel' range=':= 32/64 * dimension.groundLevel' type='uniform'/>
  301.             <Setting name='MotherlodeRangeLimit' avg='32' range='32' type='normal'/>
  302.             <Setting name='BranchFrequency' avg='1' range='0'/>
  303.             <Setting name='BranchInclination' avg='0' range='0.75'/>
  304.             <Setting name='BranchLength' avg='180' range='90'/>
  305.             <Setting name='BranchHeightLimit' avg='1000'/>
  306.             <Setting name='SegmentForkFrequency' avg='0' range='0'/>
  307.             <Setting name='SegmentForkLengthMult' avg='0' range='0'/>
  308.             <Setting name='SegmentLength' avg='20' range='8'/>
  309.             <Setting name='SegmentAngle' avg='0.35' range='0.35'/>
  310.             <Setting name='SegmentRadius' avg=':= 2.0 * oreSize' range=':= 1.0 * oreSize'/>
  311.             <Setting name='OreDensity' avg='0.04' range='0'/>
  312.             <Setting name='OreRadiusMult' avg='1.0' range='0.1'/>
  313.             <ReplacesOre block='stone'/>
  314.             <Biome name='.*'/>
  315.         </VeinsPreset>

  316.         <VeinsPreset name='PresetPipeVeins' branchType='Bezier'>     
  317.             <Description>
  318.                 Short sparsely filled veins sloping up from near the bottom of the map.
  319.             </Description>
  320.             <Setting name='MotherlodeFrequency' avg=':= 0.06 * oreFreq'/>            
  321.             <Setting name='MotherlodeSize' avg=':= 2.3 * oreSize' range=':= 0.5 * oreSize'/>
  322.             <Setting name='MotherlodeHeight' avg=':= 8/64 * dimension.groundLevel' range=':= 8/64 * dimension.groundLevel' type='uniform'/>
  323.             <Setting name='MotherlodeRangeLimit' avg='32' range='32' type='normal'/>
  324.             <Setting name='BranchFrequency' avg='1' range='0'/>
  325.             <Setting name='BranchInclination' avg='0.75' range='0.7' type='normal'/>
  326.             <Setting name='BranchLength' avg='40' range='10'/>
  327.             <Setting name='BranchHeightLimit' avg='1000'/>
  328.             <Setting name='SegmentForkFrequency' avg='0' range='0'/>
  329.             <Setting name='SegmentForkLengthMult' avg='0' range='0'/>
  330.             <Setting name='SegmentLength' avg='8' range='3'/>
  331.             <Setting name='SegmentAngle' avg='0' range='0.25'/>
  332.             <Setting name='SegmentRadius' avg=':= 2.0 * oreSize' range=':= 0.5 * oreSize'/>
  333.             <Setting name='OreDensity' avg='0.04' range='0'/>
  334.             <Setting name='OreRadiusMult' avg='1.0' range='0.1'/>
  335.             <ReplacesOre block='stone'/>
  336.             <Biome name='.*'/>
  337.         </VeinsPreset>         

  338.         <CloudPreset name='PresetStrategicCloud'>
  339.             <Description>
  340.                 Large irregular clouds filled lightly with ore.  These are huge, spanning several
  341.                 adjacent chunks, and consequently rather rare.  They contain a sizeable amount of
  342.                 ore, but it takes some time and effort to mine due to low density.
  343.                 The intent for strategic clouds is that the player will need to actively search for
  344.                 one and then set up a semi-permanent mining base and spend some time actually mining
  345.                 the ore.
  346.             </Description>
  347.             <Setting name='DistributionFrequency' avg=':= 0.001 * oreFreq'/>
  348.             <Setting name='ParentRangeLimit' avg='32' range='32' type='normal'/>
  349.             <Setting name='CloudRadius' avg=':= 25 * oreSize' range=':= 10 * oreSize'/>
  350.             <Setting name='CloudThickness' avg=':= 14 * oreSize' range=':= 6 * oreSize'/>
  351.             <Setting name='CloudSizeNoise' avg='0.2'/>
  352.             <Setting name='CloudHeight' avg='32' range='16'
  353.                      type='normal' scaleTo='sealevel'/>
  354.             <Setting name='CloudInclination' avg='0' range='0.35'/>
  355.             <Setting name='OreRadiusMult' avg='1' range='0.1'/>
  356.             <Setting name='OreDensity' avg='0.1'/>
  357.             <Setting name='OreVolumeNoiseCutoff' avg='0.5'/>
  358.             <ReplacesOre block='stone'/>
  359.             <Biome name='.*'/>
  360.         </CloudPreset>
  361.         
  362.     </ConfigSection>

  363.     <!-- ******************** Import Standard Configs ********************** -->
  364.     <!--
  365.          NOTE: to override a default config, remove the corresponding
  366.          directive (and optionally add something to 'modules/custom')
  367.     -->

  368.     <Import file='modules/default/ExtraCaves.xml'/>
  369.     <Import file='modules/default/MinecraftOres.xml'/>
  370.     <Import file='modules/default/IndustrialCraft2.xml'/>
  371.     <Import file='modules/default/Forestry.xml'/>
  372.     <Import file='modules/default/ProjectRed.xml'/>
  373.     <Import file='modules/default/Dartcraft.xml'/>
  374.     <Import file='modules/default/TinkersConstruct.xml'/>
  375.     <Import file='modules/default/Metallurgy.xml'/>
  376.     <Import file='modules/default/Railcraft.xml'/>
  377.     <Import file='modules/default/Thaumcraft4.xml'/>
  378.     <Import file='modules/default/BiomesOPlenty.xml'/>
  379.     <Import file='modules/default/Factorization.xml'/>
  380.     <Import file='modules/default/ThermalExpansion.xml'/>
  381.     <Import file='modules/default/SimpleOres2.xml'/>
  382.     <Import file='modules/default/Galacticraft.xml'/>
  383.     <Import file='modules/default/Chisel.xml'/>

  384.     <!-- Possible mods to support as standard configs:
  385.          * EmasherResource
  386.          * GasCraft (natural gas)
  387.          * Pam's Harvest Craft (salt)
  388.          * Gregtech
  389.          * Mariculture
  390.     -->

  391.     <!-- ***************** Import Mod-provided configs ********************* -->
  392.     <!-- NOTE: mods will overwrite these configs upon each load -->
  393.     <OptionalImport file='modules/mods/*.xml'/>
  394.    
  395.     <!-- ******************** Import Custom Configs ************************ -->
  396.     <OptionalImport file='modules/custom/*.xml'/>
  397.    
  398.     <!--*************************   Testing & Debugging   *********************
  399.     *   I use this section for quick-and-dirty experiments
  400.     **************************************************************************-->
  401.     <IfChoice name='debugDist' value='true'>
  402.       
  403.         <!-- Experimental distributions should go here -->
  404.         
  405.     </IfChoice>
  406.    
  407. </Config>
复制代码

作者: sb023612    时间: 2014-11-12 12:24
huangsijun17 发表于 2014-11-12 12:02
求服务器配置文件的解释及改法。

其实吧,你可以现在单人世界里面调好矿物生成,然后把单人世界的配置文件替换掉服务器的
作者: 穆斯    时间: 2014-11-12 18:10
非常好的插件[diamond_gem][gold_ingot]
作者: 291837341    时间: 2014-11-13 11:01
好吊好吊
作者: 呆又呆    时间: 2014-11-14 03:01
这个有汉化吗?有了这mod我就可以不玩1.8版本了
作者: Luck_Panda    时间: 2014-11-17 22:06

楼主你太帅了!
作者: snast    时间: 2014-11-22 23:02
赞一个!