Update: We can never be sure if bending space around time is the right approach until we get feedback from you on the 14w29b snapshot that bends time around space instead. We do that by using the newly implemented threaded render batch system. That’s a lot a fancy sounding words, so if you don’t know what that means, it should improve performance even more. Or crash horribly. But without your feedback, we’ll never know which one is true.
So here it is, the 14w29b update…
Fixed in this snapshot:
- [Bug MC-62116] – Players loses CommandStats{} after Death
- [Bug MC-62134] – #players are taking up space on the sidebar display
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