V1.0.4
· Config options for spawn rate of slimes.
· Adjusted the slime villager mating so they don't reproduce as much.
· Slimeopatra now drops sand on the player when under 200 hp.
· Simeopatra gets a speed and damage boost under 100 hp.
· Smaller Simeopatras gets a speed, damage and regeneration boost under 10 hp.
· Added an ingot made from iron and colored gels that can be smelted.
· Smelted slime ingot can be used to craft the armor.
· Smelted slime ingot can be used to repair the armor in an anvil.
· Enchant added called Slimery. Deals an extra 2 damage to slimes from this mod per level up to level 3. This enchant will only work on vanilla swords and the Slime Katana at the moment
· Slime Katana added. Gets Slimery 1 enchant on craft.
· Added Blade, Guard and Handle items. Combine to craft a Slime Katana.
· Mummy Slimes have a 1 in 50 chane to drop the Handle.
· Foot Soldier Slimes have a 1 in 50 chance to drop the Guard.
· Blade can be crafted with 3 Slime Infused Ingots in a diagonal pattern.
· Wooden sword in mud cave chest starts with Slimery III.
· Ninja Star item added. Does 2 damage to mobs/creatures. Not craftable (yet?).
· New Slime called Foot Soldier Slime. Spawns in the sewer structure and drops pizza and Ninja Stars. They cannot drown and are invisible in water. They also throw ninja stars but their aim is really bad (on purpose).
· Ninja Turtle Slimes now drop Pizza (More drops to be added).
· Ninja Tutle Slimes cannot be drowned.
· Ninja Turtles get damage boost in water.
· Sewer strucure has had a little bit more added to it but still a long way to go.
· Fiery Slimes now drop some Nether drops like nether wart, blaze powder and more.
· Fiery slimes can set some blocks around it on fire on occasion.
· Fiery slimes get damaged in water (Sort of like they are being extinguised).
· Green armor now gives jump boost on full set instead of Night vision.
· Snow slimes cover the ground in snow and suffer damage in hot climates (Like they are melting).
· Village Tavern chest has dungeon chest loot instead of bonus chest loot.
V1.0.3
· Config file to turn structures off (WARNING: you wont be able obtain village scrolls)
· Slime Carnage gels will appear in vanilla dungeon, pyramid and jungle temple chests
· Slime Carnage armor may appear in village blacksmith chests
· Slimes should now spawn in biomes in other mods that use the Forge biome dictionary (like Biomes O Plenty)
· Slimeopatra now splits in 4 smaller Slimeopatras with 100 hp on death.
· Ice Slime NPC added but has no purpose yet
· Adjusted Slime spawn rates as they were too uncommon compared to vanilla mobs
V1.0.2
· Fixed a server issue (mod needs more testing on servers).
· Changed some code how mobs spawn which seems to fix an issue when you use this with multiple other mods.
· New items to spawn entities to replace spawn eggs. These can be found in the Slime Carnage creative tab.
· Slimeopatra now has red eyes.
V1.0.1a
· Fixed some of spawn egg colors
· Some changes to Slimeopatra giving it some better drops and also now splits into Mummy Slimes instead of smaller Slimeopatras
· Gave the slime villagers better AI so they now mate, have more trades after a trade runs out and they move around a lot more
· Lowered spawn rate of the sewers
· Changed some spawn rates of certain slimes
· Buffed Monkey slime to have 10 hp instead of 1 hp
· Other minor fixes
· Reupload due to a typo in the main java file that caused a crash on servers
V1.0
· First release |