Doggy Talents - Changelog
Update List Key (+) A new feature (-) A removed feature (#) A changed feature (*) A bug fix (/) Other
v1.8.3a - 18th October 2014 + For every level of talent doggymount you now can jump half a block more (basicly need 2 level to jump 1 block, level 5 is about 4 blocks) # Changed the layout of the changelog and added dates of release to early versions of the mod * Fixed cake not getting the dog out of incapacitated mode * Fixed jumping with you dog when you are riding him with wolf mount * Fixed the talent pillowpaw at level 5 not making the dog float when you jumped * Fixed the talent doggydash not increasing the speed when you are riding your dog * Fixed the dog not standing up when you mounted it * Fixed dogs not being able to attack creepers at level 5 * Fixed creepers sometimes exploding when dogs are attacking them
v1.8.2a - 17th October 2014 * Fixed Forestry addon not registering planks for the dog casing
v1.8.1a - 16th October 2014 + Added Radio Collar which can be put on a dog + Added Radar with shows any dogs within 128 blocks which have a radio collar on + Added config option to check if you want to check for updates or not # Improved version checker so it will will only tell you new versions available for the version of minecraft you are on * Fixed crash on server due to dog bed casing * Fixed a glitch where you could duplicate items with the packpuppy talent * Fixed dogs not begging when holding a master treat * Fixed crash with foresty
v1.8.0a - 12th October 2014 + Added acacia and dark oak plank casing for dog beds + Added a visual indicator to show when the talent packpuppy is present, tiny chests on the dogs side! Thanks to 'knuckles001' + Added 2 more ears (side ears and flat ears on top of head) and a shorter tail to the dog model so you can texture appropriately to have the ear size you want, thanks to 'knuckles001' + When using a plank to open a dogs inventory it will make the chest opening sound + Increased the amount of skins you can have from 17 to 128 to add new skins use make the skin and put it in the "/assets/doggytalents/textures/mob/" folder and name it doggytex50.png etc (up to 127) + Added 2 new skins doggytex17.png and doggytex18.png # The different plank types for dog beds now uses the ore dictionary to look up planks, thanks to 'mezz' * Fixed packpuppy talent at level 5 not automatically picking up items from the floor * Fixed dogs not begging (tilting their head) when holding food * Fixed the spelling of 'Poison' from 'Posion'. * Fixed the talent shepherd dog not working * Fixed a baby wolf being turned straight into a adult dog not a baby dog * Fixed the name of the owner (when shifting looking at a dog) being the UUID id not the users in game name * Fixed various spelling and grammatical mistakes
v1.7.3a - 24th July 2014 + Added zh_CN language file, thanks to 'crafteverywhere' * Fixed the NEI intergration not working
v1.7.2a - 9th July 2014 * Fixed crash when opening inventory with NEI installed * Fixed mcmod.info file not working
v1.7.1a - 8th July 2014 * Fixed doggy charm spawning a dog you can't interact with
v1.7.0a - 8th July 2014 Updated to MC 1.7.10 # Updated owner name system to cater for upcoming name changes # Removed some unused classes |