v1.3.1
- Fixed village price calculations failing
- Fixed crash
v1.3.0
- Added Rancher profession
- Added update checker
- Fishermen can now harvest ink sacks from nearby squids
- Added more mod compatibility support
- Fixed various bugs
v1.3.0b1
- Added Fisherman profession
v1.2.4
- Added Withdraw button to barter gui
- Added config option to allow Archers to shoot without using arrows
- Villagers can now use certain modded tools and weapons
- Miners will now automatically teleport to the top of their mineshaft instead of trying to climb out
- Soldiers should no longer go outside the village to protect villagers who have been attacked (unless they are guarding a specific villager)
- Soldiers and Archers are now less likely to be blown up by Creepers
- Fixed error that caused player inventory items to be picked up from the wrong tab in the barter gui
- Fixed error caused by village prices calculations
v1.2.3
- Reduced amount of time it takes to calculate Merchant prices
- Fixed mod compatibility related issues
v1.2.2
- Added total price indicators to barter gui
- Added horse armor to miner crafting recipes
- Added saddle and horse armor to barter gui
- Moved Credits indicator to bottom of gui
- Fixed problem causing villager recipes to be changed by mods
- Fixed problem causing certain items to be left out of barter gui
- Fixed problems causing game to crash on startup and world load
v1.2.1
- Fixed crash cause by mod compatibility issue
v1.2.0
- Added Merchant profession
- Added villager crafting
- Minor improvements made to Farmer and Miner AI
- Reduced risk of Miners becoming stuck in their mines
- Reduced risk of villagers getting stuck when following a player
- Improved performance on dedicated servers
- Fixed error that caused server logs to be spammed
v1.1.8
- Village populations are now calculated much more accurately which will reduce villager over/under breeding
- Villagers how have a small chance to give birth to twins or triplets, this chance is increased when mating near a bed
- Farmers now harvest reeds, nether wart, and certain modded crops
- Farmers now harvest crops one block at a time, the quality of their hoe determines how fast they harvest them
- Soldiers and Archers now equip armor found in their guild chests
- Villagers will now use trapped chests in their guild hall to store and retrieve items
- Villagers now have less trouble using guild chests
- Villagers are now more likely to interact with all guild halls that match their profession in their home village
- Shift clicking on a villager will prevent the villager dialog from popping up
- Minor improvements have been made to the Trade GUI
- Minor changes have been made to various AI functions
v1.1.7
- Made mod more compatible with resource packs
- Fixed a bug that caused multiple villagers to pick up the same item
v1.1.6
- Added birth messages
- Added option to receive location of villager when birth and death messages are received
- Added chat commands to change the way villager messages are received
- Added config file that can also change the way villager messages are received
- Made minor changes to the way the population of a village is calculated
- Fixed a problem that caused lumberjacks to remove blocks from trees without putting the item in their inventory or their axe taking damage
v1.1.5
- Reduce risk of death by suffocation for Miners
- Improved Lumberjack performance
- Fixed a bug that caused villagers that are far away from their village to "lose" their village
- Fixed crashes related to Lumberjack and Farmer AI
v1.1.4
- Soldiers should no longer attack Archers after being accidentally shot
- Miners should no longer harvest bedrock
- Fixed a crash caused by making a Soldier or Archer guard a villager
v1.1.3
- Fixed a crash caused by villager deaths on dedicated servers
v1.1.2
- Mod should now run on dedicated servers without instantly crashing
- Fixed a crash caused by Miners
v1.1.1
- Fixed a bug that caused village related crashes
- Fixed a bug where the game would crash if an archer did not have a bow equipped
v1.1.0
- Added Archer profession
- Added Soldier profession
- Added chat messages to inform the player when a villager has died
- Added customizable villager nicknames
- Improved mod performance
- Villagers will now drop their inventory when they die
- Now when villagers are spawned with no village nearby they will "create" a new village at the point where they were spawned
- Changed villager mating, villagers will now mate to make the village population proportionate to the amount of guild halls in the village
- Villagers now have less trouble finding tools in their inventory and should no longer hold a tool that is not used by their profession
- Miners are now able to mine certain custom ores added by other mods
- Fixed a problem where Miners would harvest the wrong items (for example, getting a tall grass stack instead of nothing after destroying a tall grass block)
- Reduced risk of Miners getting stuck in mines
- Increased frequency with which Farmers check farms
- Fixed problems that caused crashes when using the Farmer profession
- Fixed a problem that caused the game to crash when sometimes attempting to create a guild hall
v1.0.2
- Network overhaul, should cause no more memory leaks
- Villagers should no longer randomly freeze
- Reduced the frequency with which Lumberjacks planted saplings
- Lumberjacks no longer plant saplings inside village
v1.0.1
- Game no longer crashes when the "Change Profession" button is pressed
- Better compatiblity with other mods that change villagers
- Removed status effects (hunger, potions, etc.) from appearing on villager
inventory
- Villagers now navigate steep terrain easier
大致意思(1.3.0~1.3.1)v1.3.1
1.修复村民物品价格计算错误
2.修复崩溃
v1.3.0
1.增加了牧场主职业
2.添加自动检查更新
3.渔夫现在可以从附近的墨鱼上收获墨袋
4.增加了许多的mod兼容性支持
5.修复各种错误 |