Minecraft(我的世界)中文论坛
标题: CustomStuff2-梯子和门
作者: Glyceryl 时间: 2016-4-3 20:09
标题: CustomStuff2-梯子和门
本帖最后由 Glyceryl 于 2016-4-23 13:30 编辑
这次来介绍更多的梯子更多的门,不用担心门的类型少了
门
1.JS,不用说了
2.输入下列代码:
/*DiamondDoor.js*/
name = "DiamondDoor";
creativeTab = "buildingBlocks";
iconFile = "yourDoorIcon.png";
drop[0] = "Creator:DiamondDoor";
textureFileXP[0] = "/diamond_block.png";
textureFileXN[0] = "/diamond_block.png";
textureFileYP[0] = "/diamond_block.png";
textureFileYN[0] = "/diamond_block.png";
textureFileZP[0] = "/diamond_block.png";
textureFileZN[0] = "/diamond_block.png";
addToCreative[0]= true;
代码几乎都是一样的,关键是脚本文件,iconFile是在物品栏里面显示的图标,图标是什么样的,门就是什么样的
3.脚本文件
注意蓝色框框里面的东西,门是door
4.可以打开游戏了。
梯子
1.JS文件
2.输入下列代码:
/*IronLadder.js*/
name = "IronLadder";
material = "iron";
stepSound = "metal";
creativeTab = "buildingBlocks";
drop[0] = "Creator:IronLadder";
hardness[0] = 5;
resistance[0] = 30;
toolClass[0] = "pickaxe";
harvestLevel[0] = 2;
textureFileXP[0] = "/iron_block.png";
textureFileXN[0] = "/iron_block.png";
textureFileYP[0] = "/iron_block.png";
textureFileYN[0] = "/iron_block.png";
textureFileZP[0] = "/iron_block.png";
textureFileZN[0] = "/iron_block.png";
addToCreative[0] = true;
还是一样,关键在脚本
3.脚本设置
因为是梯子,蓝色框框里面是输入ladder
语言文件如果不会的请看之前的
4.就这么简单,打开游戏吧
下次介绍如何制作新的栅栏、栅栏门、墙、陷阱门,能介绍我尽量介绍,不然分出来太多了麻烦
点击这里查看教程目录:http://www.mcbbs.net/thread-553913-1-1.html