v 3.0.1
- [BUGFIX] Added throwing out carried backpack when player dies
- [BUGFIX] Fixed mcmod.info not found by minecraft (Issue #5)
- [TASK] Added JEI compatibility for custom recipes (Issue #4)
- [BUGFIX] Fixed setting of used slots in backpack tooltip (Issue #2)
- [BUGFIX] Fixed client not updating the size of carried backpack when switching (Issue #9)
- [BUGFIX] Fixed "voiding" slots in backpacks that don't have 9 slots per row (Issue #10)
- [BUGFIX] Fixed textbox position in renaming dialog (Issue #3)
v 3.0.0
- Rewrite of the code basis for new module based system
v 2.0.1
- [BugFix] Workbench backpack consuming wrong items
- [BugFix] Personal backpack unequips/vanishes when inventory is full and you try to pickup items
- [BugFix] Backpack was picking up wrong items
- [Feature] Implemented support for forge's recipesorter to prevent warning in logs
v 2.0.0
- Rewrite of most of the code for 1.7 to have a cleaner basis for upcomming features.
- New save mechanic (no duplicates, no losses, ...)
- Fixed the NEI Support that was broken for quite some time
- Added support for VersionChecker
v 1.28.37
- [Feature] New config option to set the amount of rows for small and big backpacks that you want to show
- [BugFix] When wearing an ender backpack and opening it with backpackSlotsS unequal to 27 it crashes
- [BugFix] trying to set an empty result as an recipe was crashing the game
- [BugFix] Recoloring backpacks was not using the ore dictionary
v 1.27.34
- [Feature] A worn backpack can now pickup items. You can configure up to 9 items that should be picked up.
- [BugFix] Worn backpack wasn’t counted for max backpack amount
- [BugFix #14] Worn backpack was always showing the default name in inventory GUI
- [BugFix #20] Sometimes UUID wasn’t generated properly (empty string)
- [BugFix #36] CCC has removed InventoryUtils, copied function from old version
- [BugFix] Saved recipe was increasing amount when crafted multiple times directly after saving
- [Improvement] Preventing lag related bug with workbench backpack
- [Improvement #13] Configuration option to disable rendering of the backpack model
- [Improvement #17] Backpack is only rendered on own player and not on all players
v 1.26.29
- [BugFix] Not intelligent workbench backpack was crashing when clicking on the craft matrix
v 1.26.28
- [BugFix] Multi use item wasn’t working properly because the container item was generated from wrong ItemStack
- [BugFix] Setting maxBackpackAmount on a server was crashing the client because the server couldn’t translate and send the proper message
- [BugFix] When putting a backpack in the crafting grid of a workbench backpack closing the GUI was throwing a dupe of the backpack on the ground
- [Feature] Intelligent backpack which can save up to 9 recipes
- [Feature] Made Items 1.7 ready
- [Feature] Big backpacks by upgrade only config option
- [Feature] Configuration option to disallow items in a backpack
v 1.22.25
- [BugFix] NullPointerException
- [Feature] Improved Workbench backpacks
v 1.21.24
- [BugFix] Fixing incompatibility with forestry
- [BugFix] Fixed a bug in SSP where FMLServerStoppingEvent is not called
- [BugFix] Fixed EnderBackpack not working
v 1.21.21
- [BugFix] Moved rendering of backpack to event instead of overwriting the RenderPlayer class
- [BugFix] Worn backpack doesn't get deleted now when you come back from the end.
- [BugFix] Moved rendering of player to own handler to fix ClassNotFound Exception in SMP
- [BugFix] Fixed bug where dirty state was not set so new data was not saved.
- [Feature] Implemented saving of worn backpack in own files instead of the player to prevent duplication bugs and item loss
- [Feature] Using UUID to identify a specific backpack. Will prevent item loss through overwriting wrong backpack.
- [Feature] Message that you are up to date only appears once per world after an update
- [Change] Combined Gui only works for some vanilla blocks and ironchests
v 1.18.17
- [BugFix] fixed crash in SMP and (hopefully) loosing items when opening the backpack slot GUI
v 1.18.16
- [BugFix] fixed crash when pressing b
v 1.18.15
- [Feature] better configurable size of backpacks in the config
- [Feature] translations
- [Feature] own slot for backpack, accessable by sneaking and pressing the key to open a worn backpack, backpacks are no longer wearable in the chest slot
- [Feature] combined GUI's sneak click on a block which has an inventory
- [Feature] version check
- [Feature] config option to disable different types of backpacks
v 1.12.15
- [BugFix] Backpack model not properly rotating when player sneaks + NullPointer when using backpacks on BiblioCraft armor stand
- [BugFix] not all backpacks where properly reducing the damage like a leather chestplate
v 1.12.13
- [BugFix] Nullpointer when opening ender backpack because I forgot to check for InventoryEnderChest
v 1.12.12
- [Feature] finally added a 3D backpack model
- [Feature] added support for NEI recipe ?
- [Feature] Three new config options
- maxBackpackAmount limits the amount of backpacks a player can have in his inventory
- openOnlyWearedBackpacks restricts the player from opening a backpack by rightclicking
- airshipModCompatibility changes the recipe of normal backpack to require a chest in the middle
- [Improvement] Rapid clicking on crafting slot fixed
- [Improvement] Shift clicking items from one inventory to another, order changed
- [Improvement] backpacks are made out of leather so give armor value like leather chest plate
- [BugFix] incredible damage when wearing ender backpack caused by damage value
- [BugFix] NullPointer caused when opening GUI when current item is not a backpack because player switched hotbar slot during lag
v 1.9.11
- [Feature] Added workbench backpacks
- [Feature] OreDictionary Support for dyes
- [BugFix] Fixed a little dupe bug
v 1.8.11
- [BugFix] Armor was ignored when wearing backpack
- [BugFix] Backpacks with same color had same inventory
v 1.8.9
- [Feature] Added Inventory Tweaks API
v 1.7.9
- [BugFix] Fixed dupe bug
v 1.7.8
- [Feature] You can know open a backpack that you wear in the chest slot by pressing the 'b' key
v 1.6.8
- [BugFix] NullPointerException when moving around an open backpack
- [Feature] Backpacks are now wearable at your chest slot.
v 1.5.7
- [BugFix] Order of backpack slots was wrong
v 1.5.6
- [BugFix] Enter key was not working on Windows in renaming gui
- [BugFix] All known duplication bugs fixed
v 1.5.4
- [Feature] support Anvil name changing
- [Feature] big backpacks
- [Feature] recolorable backpacks
- [Feature] new config options
- [Change] new ender backpack recipe
v 1.1.4
- [Bugfix] The Ender Backpacks now share their content with the ender chest. So all problems with loosing items in Ender Backpacks should be gone.
v 1.1.3
- [Feature] You can now set the item id in a config file.
- [Feature] Multiple icons for every backpack color to make it easier to make textures for the mod.
- [Bugfix] Backpacks no longer look white to other people
- [Bugfix] No NullPointerException when moving backpack away while open.
- [Bugfix] Ender Backpack no longer looses content when player dies.
- [Bugfix] It isn't possible to store backpacks in other backpacks any more.
v 1.0.0
- initial release |