1.5.6
Required:
Athenaeum >= 1.19.2 (#338)
1.5.5
Fixed:
Soaking Pot should require campfire when specified in ZS
Hwyla / ToP should not indicate Soaking Pot needs a campfire if it has one lit below
1.5.4
Fixed:
Torches don't attach to walls (#334)
1.5.3
Fixed:
Torches don't ignite on client connected to server (#333)
1.5.2
Fixed:
Red Sandstone Rock can't be placed in rock bags (#332)
Netherrack Gib can't be placed in rock bags
1.5.1
Fixed:
Refractory Tank empty recipe is messed up (#331)
1.5.0
Added:
Config option to disable throwing rocks / clumps THROW_ENABLED (#301)
Oredict:
milk now contains:
minecraft:milk
wooden, clay, and stone milk bucket from Pyrotech
toolSharp contains swords and axes, sans wooden sword
mulchNitrogen now contains pyrotech:rock_netherrack
rock now contains pyrotech:rock:10
Red Sandstone Rocks
Straw Bed
Single-use bed that does not set a spawn point
Netherrack Rocks
Drop from Netherrack with low tier tools
Spread netherrack ModuleCoreConfig.ROCKS.NETHERRACK_SPREAD_RADIUS
Dense Redstone Ore
Spawns in caves between height 5 and 25 in the overworld
Drops Dense Redstone and Redstone when harvested with an iron+ tier pickaxe
Chance to spawn Redstone Ore below the dense ores
Added worldgen module config values:
ENABLED
DIMENSION_WHITELIST
DIMENSION_BLACKLIST
CHANCE_TO_SPAWN
CHANCE_TO_SPAWN_REDSTONE_ORE
VERTICAL_BOUNDS
Dense Redstone
Anvil hammer recipe to convert Dense Redstone into Redstone
Redstone Tools
Made from Dense Redstone
Redstone tools have a small chance to activate when damaged, giving them unique properties.
Added tools module config values:
ACTIVE_DURATION_TICKS
ACTIVE_DAMAGE_CHANCE
INACTIVE_ACTIVATION_CHANCE
ACTIVE_ACTIVATION_CHANCE
ACTIVE_HARVEST_SPEED_SCALAR
ACTIVE_SWORD_DAMAGE_SCALAR
PROXIMITY_REPAIR_CHANCE
Dense Quartz Ore
Spawns in the lower half of the nether
Drops Dense Quartz and Quartz when harvested with an iron+ tier pickaxe
Chance to spawn Quartz Ore below the dense ores
Added worldgen module config values:
ENABLED
DIMENSION_WHITELIST
DIMENSION_BLACKLIST
CHANCE_TO_SPAWN
CHANCE_TO_SPAWN_QUARTZ_ORE
VERTICAL_BOUNDS
Dense Quartz
Anvil pickaxe recipe to convert Dense Quartz into Quartz
Dense Quartz Tools
Made from Dense Quartz
Dense Quartz tools perform better in The Nether.
Added tools module config values:
ACTIVE_HARVEST_SPEED_SCALAR
ACTIVE_SWORD_DAMAGE_SCALAR
Strange Tuber drops from tall grass and grassy dirt
Edible
Higher drop chance when not using a shovel
Added config values:
STRANGE_TUBER_HUNGER
STRANGE_TUBER_SATURATION
Marshmallow roasting mechanic:
Added config values:
ROASTING_RANGE_BLOCKS
ROASTING_DURATION_TICKS
ROASTING_DURATION_VARIANCE_PERCENTAGE
ROASTING_BURN_DURATION_TICKS
Marshmallows:
Short speed effect when eaten
Added config values:
MARSHMALLOW_HUNGER
MARSHMALLOW_SATURATION
MARSHMALLOW_SPEED_DURATION_TICKS
MAX_MARSHMALLOW_SPEED_DURATION_TICKS
Roasted Marshmallows:
Speed effect when eaten
Added config values:
ROASTED_MARSHMALLOW_HUNGER
ROASTED_MARSHMALLOW_SATURATION
ROASTED_MARSHMALLOW_SPEED_DURATION_TICKS
MAX_ROASTED_MARSHMALLOW_SPEED_DURATION_TICKS
ROASTED_MARSHMALLOW_EFFECT_POTENCY_DURATION_TICKS
Burned Marshmallows:
Added config values:
BURNED_MARSHMALLOW_HUNGER
BURNED_MARSHMALLOW_SATURATION
BURNED_MARSHMALLOW_SLOW_DURATION_TICKS
ENABLE_BURNED_MARSHMALLOW_BROADCAST_MESSAGE
ENABLE_BURNED_MARSHMALLOW_EAT_BROADCAST_MESSAGE
Marshmallow Stick:
Sharpen a stick with a sharp tool, ore:toolSharp
Campfire effects:
Added config values:
EFFECTS_START_TIME
EFFECTS_STOP_TIME
Comfort effect:
Applied when in range of a Campfire
Applied at night between 19:00 and 5:00
Increases hunger and saturation restored from eating
Allows player to always eat, regardless of hunger level
Added config values:
COMFORT_EFFECT_ENABLED
COMFORT_HUNGER_MODIFIER
COMFORT_SATURATION_MODIFIER
Well Fed effect:
Applied by eating while max saturation with the Comfort effect
Applied at night between 19:00 and 5:00
Reduces a player's exhaustion for the effect's duration
Added config values:
WELL_FED_EFFECT_ENABLED
WELL_FED_DURATION_TICKS
WELL_FED_EXHAUSTION_MODIFIER
Resting effect:
Applied when in range of a Campfire
Regenerates health slower than the Regeneration effect
Increases to Resting II and III by standing still
Added config values:
RESTING_EFFECT_ENABLED
RESTING_REGEN_INTERVAL_TICKS
RESTING_REGEN_HALF_HEARTS
RESTING_LEVEL_UP_INTERVAL_TICKS
Well Rested effect:
Applied when standing still with Resting III
Adds absorption hearts to the player
Added config values:
WELL_RESTED_EFFECT_ENABLED
WELL_RESTED_DURATION_TICKS
WELL_RESTED_ABSORPTION_HALF_HEARTS
Focused effect:
Applied when standing still with Comfort, Well Fed, Resting III, and Well Rested
Player gains additional XP while the effect is active
Added config values:
FOCUSED_EFFECT_ENABLED
FOCUSED_MAXIMUM_ACCUMULATED_BONUS
FOCUSED_ACCUMULATED_BONUS
FOCUSED_BONUS
Compost Bin
Added config values:
ALLOW_AUTOMATION
SHOW_COMPOST_VALUE_IN_TOOLTIPS
SHOVEL_WHITELIST
SHOVEL_BLACKLIST
MAXIMUM_OUTPUT_ITEM_CAPACITY
COMPOST_VALUE_REQUIRED_PER_OUTPUT_ITEM
GENERATED_FOOD_COMPOST_VALUE_RANGE
COMPOST_DURATION_TICKS
ADDITIVE_PERCENTILE_SPEED_MODIFIER_PER_LAYER
MOISTURE_EVAPORATION_RATE_MILLIBUCKETS_PER_TICK
Changed:
Recipes:
Removed mulch crafting recipe
Bone and Flint Shears now require Clay Shears to craft
OreDict:
Removed entry mulchNitrogen
Torches:
Torches are now compatible with TaN's temperature config (#229)
Soaking Pot:
New texture
Can now be placed above a campfire
Recipes can now require a campfire
Waila / ToP now indicates when a recipe is missing a campfire
JEI now indicates when a recipe requires a campfire
Patchouli template now indicates when a recipe requires a campfire
Campfire:
Campfire light level now depends on how much fuel it has
Removed campfire LIGHT_LEVEL config value
Added campfire MAXIMUM_LIGHT_LEVEL config value
Added campfire MINIMUM_LIGHT_LEVEL config value
Campfire will now cook faster or slower based on how much fuel it has
Added campfire FUEL_LEVEL_FOR_FULL_COOK_SPEED config value
Campfire will now burn food faster or slower based on how much fuel it has
Burn speed depends on the FUEL_LEVEL_FOR_FULL_COOK_SPEED config value
Tanks:
Tanks can now be stacked vertically to combine into one larger tank (#105)
World Gen:
Improved rock gen compatibility (#284)
Interaction Framework:
Moved configs to Athenaeum config:
core.cfg.client.ALWAYS_SHOW_QUANTITIES
core.cfg.client.SHOW_INTERACTION_BOUNDS
Fixed:
ToP/Waila displays incorrect fuel time for brick machines
Lang keys in ore compat and custom slag file will now work properly with keys not suffixed with .name (#330)
Translators:
New Patchouli Categories
survive_tools.json
adapt_tools.json
New Patchouli Entries
bloom/dense_redstone.json
bloom/dense_redstone_ore.json
bloom/tools_redstone.json
bloom/dense_quartz.json
bloom/dense_quartz_ore.json
bloom/tools_quartz.json
survive/food_raw.json
adapt/compost_bin.json
Changed Patchouli Entries
adapt/mulch.json
New Lang Entries:
pyrotech.effect.comfort
pyrotech.effect.well.fed
pyrotech.effect.resting
pyrotech.effect.well.rested
pyrotech.effect.focused
item.pyrotech.marshmallow.name
item.pyrotech.marshmallow.roasted.name
item.pyrotech.marshmallow.burned.name
item.pyrotech.marshmallow.stick.name
item.pyrotech.marshmallow.on.stick.name
item.pyrotech.marshmallow.on.stick.roasted.name
item.pyrotech.marshmallow.on.stick.burned.name
item.pyrotech.marshmallow.stick.empty.name
item.pyrotech.dense.redstone.name
item.pyrotech.redstone.axe.name
item.pyrotech.redstone.hoe.name
item.pyrotech.redstone.pickaxe.name
item.pyrotech.redstone.shovel.name
item.pyrotech.redstone.sword.name
item.pyrotech.dense.quartz.name
item.pyrotech.quartz.axe.name
item.pyrotech.quartz.hoe.name
item.pyrotech.quartz.pickaxe.name
item.pyrotech.quartz.shovel.name
item.pyrotech.quartz.sword.name
tile.pyrotech.dense_redstone_ore.name
tile.pyrotech.dense_quartz_ore.name
tile.pyrotech.compost_bin.name
tile.pyrotech.straw_bed.name
tile.pyrotech.rock_sandstone_red.name
gui.pyrotech.marshmallow.burned.broadcast.message
gui.pyrotech.marshmallow.burned.eat.broadcast.message
gui.pyrotech.tooltip.potency
gui.pyrotech.tooltip.redstone.activation.chance
gui.pyrotech.tooltip.redstone.active.durability
gui.pyrotech.tooltip.redstone.active.efficiency
gui.pyrotech.tooltip.redstone.active.damage
gui.pyrotech.tooltip.redstone.active.hoe
gui.pyrotech.tooltip.compost.value
gui.pyrotech.waila.moisture.level
gui.pyrotech.waila.campfire.required
Changed Lang Entries
item.pyrotech.mulch.name from Potash Mulch to Mulch
1.4.30
Changed:
Updated to support changes to the Artisan Worktables API
Moved configs to Athenaeum config:
core.cfg.client.ALWAYS_SHOW_QUANTITIES
core.cfg.client.SHOW_INTERACTION_BOUNDS
Required:
Athenaeum >= 1.19.0
1.4.29
Fixed:
Pit Kiln and Soaking Pot output quantities don't respect the output quantities set in the recipe (#305)
Hwyla and TOP don't display correct Pit Kiln and Soaking Pot output quantities
1.4.28
Fixed:
Inserting liquid from stackable containers voids container & liquid (#236)
Required:
Athenaeum >= 1.18.1
1.4.27
API
Bumped version to 2
Added PyrotechAPI.registerHammer(Item, int)
Fixed:
Ghost Image of the Reinforced Shelf model shows missing textures on the side (#300)
1.4.26
Fixed:
Pyrotech bucket crash with Agricraft water tank (#294)
1.4.25
Fixed:
Hothead cosmetic effect should only work for patrons (#292)
Improved performance of Hothead effect
1.4.24
Fixed:
Self-replicating, infinite lag when pit burn recipe fails to locate the given block (#291)
Added:
Hothead cosmetic effect for Patreon supporters
1.4.23
Fixed:
Missing all JEI recipes when CraftTweaker isn't installed (#285)
ZS method removeWitherForgeRecipes does not work (#286)
1.4.22
Fixed:
Improved config documentation (#280)
Wither Forge fire does not animate with VanillaFix installed (#282)
1.4.21
Fixed:
Worktable eats Silent Gear crafts (#262)
Item Fire Charge should ignite the following:
Campfire
Pit Kiln
Bloomery / Wither Forge
Stone / Brick Machines
Pit / Refractory Burn
Bloomery fire does not animate with VanillaFix installed
1.4.20
Fixed:
Broken guidebook links (#270)
Changed:
In the guidebook, renamed verified fire-starter device to verified fire-starting device
1.4.19
Fixed:
Snow accumulates on top of Bloomery, Wither Forge, Stone Collector, Refractory Collector (#172)
1.4.18
Fixed:
Combining items doesn't make an outcome (worktable) (#252)
Worktable deleting Silent's Gear items (#262)
1.4.17
Fixed:
Normal custom recipes added via CrT not shown in JEI worktable category (#142)
1.4.16
Fixed:
ToP error when viewing filled Mechanical Compactor (#260)
Duplicate Ash item in creative tabs
Looking at pit ash doesn't display with Waila and has a broken name with ToP (#259)
1.4.15
Fixed:
ToP error when viewing filled Bloomery (#258)
1.4.14
Fixed:
Blacklisting Smelting Recipes for Campfire visually enables all non-blacklisted Furnace recipes in JEI (#257)
1.4.13
Fixed:
Two-tall machine interactions don't work
1.4.12
Fixed:
Class cast exception when holding use button and moving between two different devices (#246)
1.4.11
Fixed:
Class cast exception when hammering a bloom (#242)
1.4.10
Fixed:
Silk touch on iron+ tier pickaxes should not drop cobbled versions of andesite, diorite, granite, and limestone (#238)
Faucets can't be used with crucibles (#234)
Added:
Config option to reduce block drops from explosions
plugin.Dropt.cfg -> REDUCE_EXPLOSION_DROPS
Blocks affected: dirt, grass, sand, red sand, gravel, limestone, stone, cobblestone, diorite, smooth diorite, cobbled diorite, andesite, smooth andesite, cobbled andesite, granite, smooth granite, and cobbled granite
1.4.9
Fixed:
Bloomery / Wither Forge slag exploit (#237)
Added:
Config option to toggle lit Bloomery / Wither Forge dropping slag when broken
module.tech.Bloomery.cfg -> BLOOMERY -> DROP_SLAG_WHEN_BROKEN
module.tech.Bloomery.cfg -> WITHER_FORGE -> DROP_SLAG_WHEN_BROKEN
Changed:
Bloomery / Wither Forge will now drop slag items when broken after activation instead of dropping the input ore
1.4.8
Fixed:
Campfire output stack size should not be limited to one (#235)
1.4.7
Fixed:
Crash when a lit campfire burns the block below (#231)
1.4.6
Fixed:
Mod does not replace lit furnaces (#227)
1.4.5
Fixed:
Dependency load order with Waila and ToP
Mouse event handler shouldn't load on the server
Waila plugins should not load on the server
1.4.4
Fixed:
Lapis and redstone anvil recipes don't give correct output amount (#217)
1.4.3
Fixed:
Fossil Ore -> Bone Shard silk touch dupe (#212)
Grass -> Grass Clump silk touch dupe
Coal Ore -> Coal silk touch dupe
1.4.2
Fixed:
Pyrotechnic Esoterica doesn't open on server (#211)
1.4.1
Fixed:
Rocks don't drop when broken (#208)
1.4.0
Translators:
New lang keys:
gui.pyrotech.tooltip.durability.indestructible
gui.pyrotech.tooltip.fluid.transfer.rate
gui.pyrotech.tooltip.fluid.transfer.limit
tile.pyrotech.faucet_stone.name
tile.pyrotech.faucet_brick.name
New book entries:
entries/accelerate/refractory_faucet.json
entries/innovate/stone_faucet.json
Added:
Cooldown to thrown rocks / clumps (#157)
Config value: core.cfg -> ROCKS -> THROW_COOLDOWN_TICKS
Config option to set Sawmill blades as indestructible (#98)
Config value: module.tech.Machine.cfg -> SAWMILL_BLADES -> INDESTRUCTIBLE_SAWBLADES
Config option to set Cogs as indestructible (#98)
Config value: module.tech.Machine.cfg -> COGS -> INDESTRUCTIBLE_COGS
Config option to set Chopping Block as indestructible (#98)
Config value: module.tech.Basic.cfg -> CHOPPING_BLOCK -> USES_DURABILITY
Config option to set anvils as indestructible (#98)
Config value: module.tech.Basic.cfg -> GRANITE_ANVIL -> USES_DURABILITY
Config value: module.tech.Basic.cfg -> IRONCLAD_ANVIL -> USES_DURABILITY
Pyrotech will now scan loot tables and replace Iron Ingot with Iron Ore (#102)
Config value: core.cfg -> TWEAKS -> REPLACE_IRON_INGOTS_WITH_IRON_ORE
New Block: Stone / Refractory Faucet (#132)
Transfers fluid from attached fluid handler to fluid handler below
Can break with hot fluids (optional)
Can shutoff after transfer limit reached (optional)
Configs: module.Storage.cfg -> STONE_FAUCET, BRICK_FAUCET
I:HOT_TEMPERATURE
B:TRANSFERS_HOT_FLUIDS
I:TRANSFER_AMOUNT_PER_TICK
I:TRANSFER_LIMIT
Cog Machines can now be disabled with a redstone signal (#145)
New Item: Lump of Refractory Clay <pyrotech:material:35>
Terracotta and Glazed Terracotta recipes have been added to the Pit Kiln, Stone Kiln, and Refractory Kiln (#134)
Config options to change the input capacity of the Bloomery and Wither Forge (#79)
module.tech.Bloomery.cfg -> BLOOMERY -> CAPACITY
module.tech.Bloomery.cfg -> WITHER_FORGE -> CAPACITY
Drying Racks are now climbable when stacked vertically
Config values:
module.tech.Basic.cfg -> DRYING_RACK -> CLIMB_SPEED
module.tech.Basic.cfg -> DRYING_RACK -> USE_AS_LADDER
Fixed:
Pit Kiln only plays wood placement sound for the last log placed
Piles of wood chips yield unexpected quantities when broken (#143)
Tongs should not take damage when a player is in creative mode
Can't set harvest level of Pyrotech tools with Tool Progression mod (#164)
Changed:
Patchouli is now a required dependency (#169)
Pit Kiln is now configured to take less time when it has fewer items (#119)
Config value: module.tech.Basic.cfg -> PIT_KILN -> VARIABLE_SPEED_MODIFIER
ZS method for Campfire recipes now has an optional duration parameter (#138)
If omitted, defaults to config value: module.tech.Basic.cfg -> CAMPFIRE -> COOK_TIME_TICKS
Redesigned and rebalanced the Sawmill and Wood Chips (#140)
The sawmill will now process one item at a time
Recipe:
Recipe time value is now per item, not per batch
Recipe wood chips value is now per item, not per batch
Wood Chip production:
Wood chips are now produced on the ground each time an item completes
Stone Sawblade recipes will produce 4 wood chips per item processed
Flint / Bone Sawblade recipes will produce 2 wood chips per item processed
Iron / Obsidian / Diamond Sawblade recipes will produce 1 wood chip per item processed
Input / output:
Input items can't be inserted while the machine contains output items
Input items must be extracted by hand before output items can be extracted by hand
Output items can still be extracted by hopping the bottom at any time
Sound:
The Sawmill's recipe complete sounds now play after each item is processed
The Sawmill's recipe complete sounds have been shortened and varied
The original, longer recipe complete sound plays when the last item is processed
Burn time:
Reduced Pile of Wood Chips burn time from 100 to 50
Reduced Board burn time from 200 to 75
Pit Burn:
Wood Chips block in a Pit Burn will now produce 8 Charcoal Flakes instead of 4 Charcoal
Wood Chips block Pit Burn recipe duration increased
All wood chips now require a shovel to gather (#137)
Config: core.cfg -> TWEAKS -> REQUIRE_SHOVEL_TO_PICKUP_WOOD_CHIPS
Refractory Brick cost changed to 2x Lump of Refractory Clay
With respect to (#130):
Reduced default damage to Granite Anvil from hammering a bloom by half
Renamed config value module.tech.Basic.cfg -> GRANITE_ANVIL -> BLOOM_DAMAGE_PER_HIT:
New name: BLOOM_EXTRA_DAMAGE_PER_HIT
Renamed config value module.tech.Basic.cfg -> IRONCLAD_ANVIL -> BLOOM_DAMAGE_PER_HIT:
New name: BLOOM_EXTRA_DAMAGE_PER_HIT
Config option to control chance of extra anvil damage when hammering a bloom
Config value: module.tech.Basic.cfg -> GRANITE_ANVIL -> BLOOM_EXTRA_DAMAGE_CHANCE
Config value: module.tech.Basic.cfg -> IRONCLAD_ANVIL -> BLOOM_EXTRA_DAMAGE_CHANCE
When an anvil breaks with a bloom on it, the bloom will be placed in the world where the anvil was (#129)
Worktable recipe whitelist / blacklist now accepts * as a valid path wildcard (#179)
Drying Racks now connect visually when stacked vertically (#109)
Campfire state changes are no longer only visual (#123)
Removed all entry locking from the guidebook (#75), (#115), (#128)
1.3.13
Fixed:
Crash when breaking a lit campfire with the bloomery module disabled (#189)
Changed:
Updated ru_ru.lang (#188, SSKirillSS)
1.3.12
Fixed:
Crash with SpongeForge plugin Grief Prevention (#176)
Changed:
When an active pile in a pit burn fails, it will change to fire instead of air (#176)
1.3.11
Added:
ru_ru.lang (#178, SSKirillSS)
1.3.10
Fixed:
Snow accumulates on top of machines (#172)
Duplicate line in TOP display for tanks (#173)
Drains and Collectors missing TOP display
1.3.9
Fixed:
Startup crash caused by setting DISABLE_YOUR_PATREON_EFFECTS to true
1.3.8
Fixed:
Slag glass furnace recipe should be in the bloomery module and not the refractory module
1.3.7
Fixed:
No Cog sound for Mechanical Mulcher (#162)
Worktable.blacklistAllVanillaRecipes() does not remove blacklisted recipes from JEI (#165)
1.3.6
Fixed:
Wood chip pile doesn't work in a pit burn (#161)
1.3.5
Fixed:
Block of iron and gold only give 1 ingot when broken on an anvil (#158)
1.3.4
Fixed:
JEI plugin for Refractory module will fail to load under certain conditions (#154)
1.3.3
Fixed:
Custom CrT drying recipes don't work (#153)
1.3.2
Fixed:
Grass Path block should drop dirt and grass clumps (#146)
1.3.1
Added:
/ptlang command will now copy the lang key to the clipboard
Fixed:
/ptlang command uses the wrong text component
Base duration modifier for Pit Kiln, Crude / Drying Rack, Soaking Pot, Pit / Refractory Burn not reflected in JEI (#144)
Refractory Kiln uses Stone Kiln recipes instead of its own recipes (#144)
1.3.0
Notes:
Refresh your core.OreDict-Custom.json file or copy the new entries from core.OreDict-Generated.json.
Rock bags in item form may lose their pre-existing contents and functionality: place in world and retrieve to restore function, but not pre-existing contents.
Recipes made with CraftTweaker are no longer automatically inherited. (DOC) (#110)
Docs:
Documentation for the alternate Refractory Machine textures (DOC)
Documentation for recipe inheritance (DOC)
Documentation for modules (DOC)
Documentation for commands (DOC)
Documentation for worktable QoL (DOC)
Documentation for drying rack speed modification (DOC)
Documentation for Dropt rules (DOC)
Added:
GameStages support for worktable recipes (#3) (DOC) (DOC)
Exposed config values for both drying racks' speed calculations (#92) (DOC)
CrT methods for the drying racks that allow overriding a biome's base speed (#92) (DOC)
Vanilla smelting recipe for (#82):
Slag -> Slag Glass (bloomery)
Unfired Clay Bucket -> Clay Bucket (bucket)
Unfired Refractory Brick -> Refractory Brick (core)
Crushed Limestone -> Quicklime (core)
Gravel -> Cobblestone (core)
Unfired Clay Shears -> Clay Shears (tool)
Client-side command /ptlang to display the unlocalized name of a held item (#94) (DOC)
Worktable QoL: Recipe Clear, Recipe Repeat (#99) (DOC)
Progress particle indicators to (#22):
Chopping Block
Drying Rack, Crude Drying Rack
Campfire
Soaking Pot
Combustion Machines
Sawmill audio feedback (#22):
The sawmill will emit a whirring drone when the machine is lit and has a sawblade.
The sawmill will emit a distinct cutting noise when the machine completes a recipe.
Config: module.tech.Machine.cfg: SAWMILL_SOUNDS
Oredict entries (#108):
Durable Twine -> twine
Coal Coke -> fuelCoke
Block of Coal Coke -> blockFuelCoke
Dense Nether Coal -> oreNetherCoal
Press shift to view contents of rock bags in tooltip when in item form (#116)
Optional ZenScript method parameter for recipe inheritance (DOC) (#110)
Support for The One Probe (#6)
Fixed:
Smelting recipes added by the mod were also being removed by the mod
Hammering the bloom sometimes destroys nearby water sources (#113)
Can put Cooked Fish back into the Campfire to produce Cooked Fish (#114)
Some recipes can't be removed (#110)
Pit Burn remove method removing recipes added by CrT also (#141)
Changed:
Combustion Machine smoke particles are now used to indicate that the machine is burning fuel instead of indicating that the machine is actively working on a recipe (#22)
The Soaking Pot will now eject any extra input items that it does not have the fluid to process when the fluid level drops below the amount needed to process all input items
Mulch can now be placed on dry farmland as well as wet farmland (#118)
See config core.cfg -> MULCHED_FARMLAND -> RESTRICT_TO_MOISTURIZED_FARMLAND
Rock bags now bypass the item capability system in Forge in an attempt to fix (#117)
Item data is now written directly to the item's NBT
1.2.9
Fixed:
Crash when other mods throw an exception during a call to their block's Block#getItem method (#139)
1.2.8
Notes:
CrT Bloomery recipes with an oredict as input may fail to deduce the lang key from the input if the oredict is empty during script execution. To solve this, simply supply a lang key with the recipe builder. This issue has been resolved in-dev as a part of the inheritance overhaul for 1.3.0.
Added:
Chinese translation for guidebook! Thank you Snownee and Taskeren! (#135 Snownee, Taskeren)
Fixed:
Crash on startup | ArrayIndexOutOfBoundsException (#133)
1.2.7
Fixed:
Worktable whitelist / blacklist doesn't work (#125)