CraftTweaker 支持 
 
官方wiki 
 
拓展合成 
 
- mods.extendedcrafting.TableCrafting.addShaped(等级, 输出, 输入); //有序配方
 
 - mods.extendedcrafting.TableCrafting.addShapeless(等级, 输出, 输入); //无序配方
 
 - mods.extendedcrafting.TableCrafting.remove(输出); //移除配方
 
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等级:这个合成所需要的工作台的等级,基础1,高级2,精英3,终极4。如果是0,则对该配方所需的工作台没有限制,只要工作台摆得下这个配方即可。这个参数可以省略,默认值为0。 
 
输出:这个配方的成品 
 
输入:配方材料,为IIngredient二维数组。无序为一维数组。 
 
末影合成 
 
- mods.extendedcrafting.EnderCrafting.addShaped(输出, 输入, 时间); //有序配方
 
 - mods.extendedcrafting.EnderCrafting.addShapeless(输出, 输入, 时间); //无序配方
 
 - mods.extendedcrafting.EnderCrafting.remove(输出); //移除配方 
 
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与原版工作台非常类似不是吗? 
 
时间参数为这个配方所需的时间,单位为秒。可以省略,将会使用配置文件中的默认末影合成所需时间。 
 
组合合成 
 
- // 添加配方
 
 - mods.extendedcrafting.CombinationCrafting.addRecipe(输出, 能量消耗, 中央物品, [放在基座上的物品]);
 
  
- mods.extendedcrafting.CombinationCrafting.addRecipe(输出, 能量消耗, 能量消耗功率, 中央物品, [放在基座上的物品]);
 
  
- // 移除配方
 
 - mods.extendedcrafting.CombinationCrafting.remove(输出);
 
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放在基座上的物品是一个IIngredient数组,包含的物品最多48个。 
 
例子 
 
- mods.extendedcrafting.CombinationCrafting.addRecipe(<minecraft:stick> * 10, 10000, 100, <minecraft:diamond>, [<ore:ingotIron>, <minecraft:stick>]);
 
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压缩合成 
 
- // 添加配方
 
 - mods.extendedcrafting.CompressionCrafting.addRecipe(输出, 输入, 输入物品数量, 催化剂物品, 能量消耗);
 
  
- mods.extendedcrafting.CompressionCrafting.addRecipe(输出, 输入, 输入物品数量, 催化剂物品, 能量消耗, 能量消耗功率);
 
  
- // 移除配方
 
 - mods.extendedcrafting.CompressionCrafting.remove(输出);
 
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配方制作器 
 
手持其右键扩展工作台或末影工作台,可以将其内部的物品ID和形状保存下来,可以直接复制到zs中,这样你只需要在另外填输出物品就行。Shift+右键切换有序/无序模式。 
 
配置文件 
 
- # Configuration file
 
  
- ##########################################################################################################
 
 - # automation_interface
 
 - #--------------------------------------------------------------------------------------------------------#
 
 - # Settings for the Automation Interface.
 
 - ##########################################################################################################
 
  
- automation_interface {
 
 -     # Should the Automation Interface be enabled? [default: true]
 
 -     # 是否启用自动化接口?
 
 -     B:enabled=true
 
  
-     # How much FE the Automation Interface should hold. [range: 0 ~ 2147483647, default: 1000000]
 
 -     # 自动化接口能存多少FE?
 
 -     I:energy_capacity=1000000
 
  
-     # How much FE the Automation Interface should use when moving items. [range: 0 ~ 100000, default: 80]
 
 -     # 自动化接口的耗电功率?
 
 -     I:energy_rate=80
 
  
-     # Should the Automation Interface render the result item inside it? [default: true]
 
 -     # 自动化接口是否要渲染所保存的配方的成品
 
 -     B:render_item=true
 
 - }
 
  
 
- ##########################################################################################################
 
 - # combination_crafting
 
 - #--------------------------------------------------------------------------------------------------------#
 
 - # Settings for the Crafting Core.
 
 - ##########################################################################################################
 
  
- combination_crafting {
 
 -     # Should the Crafting Core and Pedestal be enabled? [default: true]
 
 -     # 是否启用组合合成
 
 -     B:enabled=true
 
  
-     # How much FE the Crafting Core should hold. [range: 0 ~ 2147483647, default: 5000000]
 
 -     # 合成核心能存多少电?
 
 -     I:energy_capacity=5000000
 
  
-     # How much FE/t the Crafting Core should use when crafting by default. [range: 0 ~ 2147483647, default: 500]
 
 -     # 默认合成核心的耗电功率?
 
 -     I:energy_rate=25000
 
 - }
 
  
 
- ##########################################################################################################
 
 - # ender_crafting
 
 - #--------------------------------------------------------------------------------------------------------#
 
 - # Settings for the Ender Crafter.
 
 - ##########################################################################################################
 
  
- ender_crafting {
 
 -     # How much an Ender Alternator should speed up a craft. This is the percentage of time_required. [range: 0.0 ~ 1.0, default: 0.01]
 
 -     # 末影发电机对末影合成的效率影响?
 
 -     S:alternator_effectiveness=0.01
 
  
-     # Should the Ender Crafter and Ender Alternator be enabled? [default: true]
 
 -     # 末影合成是否启用
 
 -     B:enabled=true
 
  
-     # How many seconds each craft should take. [range: 1 ~ 2147483647, default: 60]
 
 -     # 末影合成所需时间(单位为秒)
 
 -     I:time_required=60
 
 - }
 
  
 
- ##########################################################################################################
 
 - # general
 
 - #--------------------------------------------------------------------------------------------------------#
 
 - # Settings for general things.
 
 - ##########################################################################################################
 
  
- general {
 
 -     # Should WAILA show the current energy of Extended Crafting machines? [default: true]
 
 -     # waila是否能显示该mod的机器的能量存储量?
 
 -     B:energy_in_waila=true
 
  
-     # Should the In-Game Guide Book be enabled? [default: true]
 
 -     # 游戏内说明书是否启用?
 
 -     B:guide_enabled=true
 
  
-     # Should the Handheld Crafting Table be enabled? [default: true]
 
 -     # 扩展合成台是否能保存物品?
 
 -     B:handheld_table_enabled=true
 
 - }
 
  
 
- ##########################################################################################################
 
 - # quantum_compression
 
 - #--------------------------------------------------------------------------------------------------------#
 
 - # Settings for the Quantum Compressor.
 
 - ##########################################################################################################
 
  
- quantum_compression {
 
 -     # Should the Quantum Compressor be enabled? [default: true]
 
 -     # 量子压缩机是否启用?
 
 -     B:enabled=true
 
  
-     # How much FE the Quantum Compressor should hold. [range: 0 ~ 2147483647, default: 10000000]
 
 -     # 量子压缩机能存多少电?
 
 -     I:energy_capacity=10000000
 
  
-     # How much FE/t the Quantum Compressor should use when crafting by default. [range: 0 ~ 2147483647, default: 5000]
 
 -     # 默认量子压缩机的耗电功率?
 
 -     I:energy_rate=5000
 
  
-     # Should the Quantum Compressor render the result item above it? [default: true]
 
 -     # 量子压缩机是否渲染成品?
 
 -     B:render_item=true
 
 - }
 
  
 
- ##########################################################################################################
 
 - # recipe_maker
 
 - #--------------------------------------------------------------------------------------------------------#
 
 - # Settings for the Recipe Maker.
 
 - ##########################################################################################################
 
  
- recipe_maker {
 
 -     # Should the Recipe Maker be enabled? [default: true]
 
 -     # 是否启用配方制作器
 
 -     B:enabled=true
 
  
-     # Should the Recipe Maker also copy the NBT of the ingredients? [default: false]
 
 -     # 配方制作器是否复制材料的NBT
 
 -     B:use_nbt=false
 
  
-     # Should the Recipe Maker use OreDictionary entries when applicable? [default: true]
 
 -     # 配方制作器是否尽量使用矿辞?
 
 -     B:use_oredictionary=true
 
 - }
 
  
 
- ##########################################################################################################
 
 - # singularity
 
 - #--------------------------------------------------------------------------------------------------------#
 
 - # Settings for the Singularities.
 
 - ##########################################################################################################
 
  
- singularity {
 
 -     # Here you can add your own custom Singularities.
 
 -     # - Syntax: meta;name;material;color
 
 -     # - Example: 12;super_potato;minecraft:carrot;123456
 
 -     # - 'meta' must be different for each, and should not be changed.
 
 -     # - 'name' should be lower case with underscores for spaces. Singularity is added automatically.
 
 -     # - Example: 'lots_of_spaghetti' would show 'Lots Of Spaghetti Singularity'.
 
 -     # - 'material' is an item id or ore dictionary entry. This is for the generic crafting recipe.
 
 -     # - Note: if you plan on adding your own recipe with the CraftTweaker integration, put 'none'.
 
 -     # - Examples: 'minecraft:stone' for stone, 'ore:ingotIron' for the ore dictionary entry 'ingotIron'.
 
 -     # - Note: you can also specify meta for item ids, by adding them to the end of the item id.
 
 -     # - Example: minecraft:stone:3 for a meta of 3. Make the meta 32767 for wildcard value.
 
 -     # - 'color' the color of the singularity as a hex value. [url]http://htmlcolorcodes.com/[/url]
 
 -     # - Example: 123456 would color it as whatever that color is.
 
 -     # 这里可以添加自定义奇点
 
 -     # 语法:meta;name;material;color
 
 -     # 例子:12;super_potato;minecraft:carrot;123456
 
 -     # 'meta'必须依次不同,而且不应该改变
 
 -     # 'name'应该为全部是小写字母或下划线(蛇形命名)奇点将会自动添加
 
 -     # 比如'lots_of_spaghetti'将会显示'Lots Of Spaghetti Singularity 奇点'
 
 -     # 'material'是一个物品或者一个矿辞,用于制作该奇点所需的物品
 
 -     # 提示:如果你想用CraftTweaker来设定,这里填'none'
 
 -     # 比如'minecraft:stone' 石头,'ore:ingotIron'铁锭矿辞
 
 -     # 提示:在ID后面填meta
 
 -     # 比如minecraft:stone:3代表带有3的meta值的石头,填32767为meta通配符
 
 -     # 'color'为这个奇点的颜色(十六进制)[url]http://htmlcolorcodes.com/[/url]
 
 -     # Example: 123456 would color it as whatever that color is.
 
 -     S:custom_singularities <
 
 -      >
 
  
-     # The catalyst required for the default Singularity recipes. modid:itemid:metadata [default: extendedcrafting:material:11]
 
 -     # 制作奇点默认使用的催化剂
 
 -     S:default_catalyst=extendedcrafting:material:11
 
  
-     # Should the default Singularity recipes be enabled? [default: true]
 
 -     # 默认添加的奇点是否启用
 
 -     B:default_recipes=true
 
  
-     # Disable specific default singularities here.
 
 -     # 在这里禁用特定的默认奇点
 
 -     S:default_singularities <
 
 -         coal=true
 
 -         iron=true
 
 -         lapis_lazuli=true
 
 -         redstone=true
 
 -         glowstone=true
 
 -         gold=true
 
 -         diamond=true
 
 -         emerald=true
 
 -         aluminum=true
 
 -         copper=true
 
 -         tin=true
 
 -         bronze=true
 
 -         zinc=true
 
 -         brass=true
 
 -         silver=true
 
 -         lead=true
 
 -         steel=true
 
 -         nickel=true
 
 -         constantan=true
 
 -         electrum=true
 
 -         invar=true
 
 -         mithril=true
 
 -         tungsten=true
 
 -         titanium=true
 
 -         uranium=true
 
 -         chrome=true
 
 -         platinum=true
 
 -         iridium=true
 
 -         signalum=true
 
 -         lumium=true
 
 -         enderium=true
 
 -         ardite=true
 
 -         cobalt=true
 
 -         manyullyn=true
 
 -      >
 
  
-     # Should the Singularities be enabled? [default: true]
 
 -     # 是否启用奇点
 
 -     B:enabled=true
 
  
-     # The amount of RF required to craft a Singularity, for the default recipes. [range: 0 ~ 2147483647, default: 5000000]
 
 -     # 默认制作一个奇点需要多少RF
 
 -     I:energy_cost=5000000
 
  
-     # The amount of materials required to create a Singularity, for the default recipes. [range: 1 ~ 2147483647, default: 10000]
 
 -     # 默认制作一个奇点需要多少物品
 
 -     I:material_amount=10000
 
  
-     # Should the default Ultimate Singularity recipe be enabled? [default: true]
 
 -     # 是否启用终极奇点
 
 -     B:ultimate_singularity_recipe=true
 
  
-     # Blacklist Singularities from being in the Ultimate Singularity crafting recipe.
 
 -     # - Syntax: singularityType;meta
 
 -     # - 'singularityType' can be 'default' or 'custom'.
 
 -     # - 'default' for **s added by the mod by default, 'custom' being **s defined in '_custom_singularities'.
 
 -     # - Example: custom;12
 
 -     # 终极奇点配方不需要的奇点名单
 
 -     # 语法:singularityType;meta
 
 -     # 'singularityType'可以是'default'(默认)或'custom'(自定义)
 
 -     S:ultimate_singularity_recipe_blacklist <
 
 -      >
 
 - }
 
  
 
- ##########################################################################################################
 
 - # table_crafting
 
 - #--------------------------------------------------------------------------------------------------------#
 
 - # Settings for the Extended Crafting Tables.
 
 - ##########################################################################################################
 
  
- table_crafting {
 
 -     # Should the Extended Crafting Tables be enabled? [default: true]
 
 -     # 是否启用扩展工作台
 
 -     B:enabled=true
 
  
-     # Should the Basic Crafting Table inherit normal crafting recipes? [default: true]
 
 -     # 基础工作台是否可以当做原版工作台使用?
 
 -     B:inherit_vanilla_recipes=true
 
 - }
 
  
 
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