v1.2.0
- Added full Ender IO support! This includes EnderIO versions of the jetpacks, flux packs and components, and all of their recipes. Make sure to use Ender IO 2.1.3 or newer, or some of the recipes WILL NOT WORK.
- Integration with TE or EIO can be disabled/enabled in the config
- Changed the structure of the config... again. Sorry about that, it was needed for the extra mod support. Mainly the tuning portions were affected, make sure to transfer over any edits you did to them if needed.
- HUD now hides if F3 debug mode is enabled
- Code refactors and cleanups
- Note: the item IDs of Creative Jetpacks/Flux Packs, Tuberous Jetpacks and Armor Platings have changed. Shouldn't cause any problems, they will just disappear or change into missing textures which you can just delete.
v1.1.4
- Removed potentially infinite loop when upgrading jetpacks
- Fixed Leadstone Jetpack recipe not taking power from used Leadstone Flux Capacitors
- Recipes that use glass blocks now use Ore Dictionary glass
v1.1.3
- Fixed the Flux-Infused JetPlate not being craftable with a (partially) charged Flux-Infused Chestplate
v1.1.2
- Fixed spamming isue in the client consolev1.1.1
- Added the Mysterious Potato (creative-only). It can do the thing. The thing involves spawners.
- Mobs can use jetpacks again. Should be less crashy than last time.
- Enchantability can now be set per jetpack/flux pack
- Jetpack particles now respect the particles option in the video settings menu
- Split the config file so that the client-only options are kept separate
- Fly and descend keys can now be changed using the configs, to be something else than the vanilla jump and sneak keys.
- Fixed potential memory leak in single player
- Various code cleanups
v1.1.0
- Added Flux Packs. These items are worn as chestplates and can charge held items and other worn armor.
- Added the Flux-Infused JetPlate. Only available when Redstone Arsenal is installed, this is the new final tier of jetpacks. It is basically the Flux-Infused Chestplate, the Resonant Jetpack and the Resonant Flux Pack in one.
- Hover mode no longer makes the jetpack use less power. Default tuning values have been adjusted to balance this out.
- Some rebalancing of the default tuning values. If you wish to use these, use the config GUI to reset the tuning values, or delete the config file.
- Added a NEI plugin to show the 'recipes' for armored jetpacks.
- Replaced the status chat messages with a new part in the HUD that displays the states of the jetpack engine, hover mode, etc. Chat messages can still be enabled in the config.
- Updated CoFH API Simply Jetpacks 1.0.1 for Minecraft 1.7.10 Fixed a bug in jetpack upgrading recipes
Simply Jetpacks 1.0.0 for Minecraft 1.7.10
- Ported to Minecraft 1.7.10 and Thermal Expansion 4
- NOT compatible with any previous versions. Pretty much everything changed internally.
- Added support for the new ingame config GUI system
- Jetpacks are now meta items. All jetpacks are under the same (internal) item id.
- Made particles a lot smoother on laggy servers
- Jetpacks now save everything when upgraded, including on/off state, display names and enchantments
- Added safety features. Higher tier jetpacks will save their users from falling to their death or into the void. (Configurable)
- Made jetpack enchantability configurable
- Renamed Redstone Jetpack to Reinforced Jetpack
- Slightly altered creative tab icon
- Some tweaks to the default tuning values
- Some tweaks to tooltips. Energy level is now always visible. Also added some more info to the rest of the tooltips.
- Made the energy HUD a lot more configurable
- LOTS of changes in the format of the language files. It is likely that anything other than English will break. If you want to fix this, please open a pull request.
- Also a lot of changes to what the texture file names are called. Sorry, texture pack users!
0.3.1.1:
- Fixed a crash when using a Creative Jetpack and taking damage
0.3.1:
- Hopefully fixed armored jetpacks sometimes breaking when on low power
- Fixed possible item dupes with Tinkers' Construct
- Armored jetpacks use power when getting hit (power usage is configurable)
- Displaying stored energy no longer changes a jetpack item's damage value. Don't worry, the damage bar still works fine.
- Fixed a crash when attempting to 'remove' armor from a creative jetpack
0.3.0.0:
- IMPORTANT NOTICE: This update changes the location and the format of the config files. I recommend you to either delete your current configs, or back up any changes you made to them so you can restore those.
- Added Creative Jetpack. Not Creative as in creative-flight, but as in infinite charge, like the Creative TE items.
- Added Particle Customizers. They can be used to disable or change the type of particles on specific jetpacks.
- Jetpack particles from other players can now actually be seen from a distance
- Jetpacks now also boost sideways and backwards when flying around (it used to only boost forward)
- Tuberous jetpacks can now be tuned in the configs
- Added config to disable the "Hold Shift for details"
- Improved armored jetpack item textures
- Hopefully fixed a crash with Morph interaction
- I would call this 0.2.1.0, but it would probably get confused with 0.2.0.1. :V
0.2.0.1:
- Fixed a small yet annoying bug with the energy HUD
0.2:
- Added a way to put armor on jetpacks. Refer to the jetpacks' tooltips for more info
- Added a basic ingame jetpack energy HUD. The HUD's position cannot be changed yet, if this bothers you the HUD can be disabled in the config
- Small rebalances in thruster and jetpack recipes
- Jetpacks no longer require a chestplate to be crafted
- Jetpacks can now be upgraded from any tier to any tier, if the config is not set to force going through the tiers
- Thrusters can now be used to do high jumps
- Improved item tooltips
- Added a config option to invert the hover mode sneaking behavior
- Added a config option to hide the death warning in Tuberous Jetpacks tooltips
- Added Russian translation (Thanks to Adaptivity)
- Various cleanups in the code
0.1.4.1:
- Attempt to fix crashes with jetpack upgrading recipes in mod workbenches
0.1.4:
- Released May 2nd, 2014
- Mobs are now able to 'use' jetpacks when picking them up
- Mobs wearing jetpacks will die when flying past the world height limit
- Added a config option to only allow crafting jetpacks by upgrading previous tiers
- Tuberous jetpacks are now even more cartoonish
- Added a config option to disable tuberous jetpack crafting
- Jetpacks now retain their stored power when upgraded
- Jetpacks will take the stored power from flux capacitors in crafting
- Added localization support. Want to add your own language? Submit a pull request on my GitHub!
0.1.3:
- Released April 29th, 2014
- Made tuberous jetpacks more colourful
0.1.2:
- Jetpack tuning is now fully customizable
0.1.1:
- Jetpack upgrading recipes can now be turned off
0.1:
- Initial release
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