group.yml- # 用于设置职业组
- # 应用于所有的组
- class:
- #加入职业所需要的权限,填 "none" 为不需要
- permission: none
- #玩家的初始职业
- default: none
- #加入职业后获得的初始技能点数量
- starting-points: 1
- #每升一级后获得的技能点
- points-per-level: 1
- #进阶后玩家是能重置为1级
- profess-reset: false
- #死亡后掉落的经验数量
- exp-lost-on-death: 0.0
复制代码 language.yml- # ---------------------------------------------- #
- # 语言配置文件 #
- # ---------------------------------------------- #
- # 如果你不知道如何使用这个文件, #
- # 但又想改变插件的显示文本 #
- # 访问BukkitDev的网页: #
- # http://dev.bukkit.org/bukkit-plugins/skillapi/ #
- # 点开tutorials按钮来查看配置教程 #
- # ---------------------------------------------- #
- Notifications:
- cast: '&6{player} &2使用了 &6{skill}'
- gain-exp: '&2你获得了 &6{exp} 点经验'
- gain-lvl: '&6Level Up! &2当前&6等级为 {level}级'
- Errors:
- on-cooldown: '&6{skill} &4冷却中 - &6{cooldown} &4秒后才能使用'
- no-mana: '&4魔力不足,缺少 &6{missing} &4点魔力'
- no-skills: '&4这个职业没有技能'
- cannot-use: '&4你不能使用这个物品'
- Skill Tree:
- title: '{name} ({level}/{max})'
- type: '&2技能类型: &6{name}'
- requirement:
- met: '&2'
- not-met: '&4'
- attribute:
- changing: '&6{value} -> {new}'
- not-changing: '&6{value}'
- layout:
- - '&d{name} &7({level}/{max})'
- - '&2类型: &6{type}'
- - ''
- - '{req:lvl}等级需求: {attr:level}'
- - '{req:cost}升级消耗: {attr:cost}'
- - ''
- - '&2魔力值: {attr:mana}'
- - '&2冷却时间: {attr:cooldown}'
- - '&2范围: {attr:range}'
- - ''
- - '&2详细信息: &7{desc:1}'
- - '&7{desc:2-x}'
- Stats:
- health: '&2生命值'
- mana: '&2魔力值'
- points: '&2技能点'
- level: '&2等级'
- exp: '&2经验'
- Status:
- silenced: '&4你被沉默了&6{duration}&4秒'
- stunned: '&4你被恐惧了&6{duration} &4秒'
- rooted: '&4你被禁锢了&6{duration} &4秒'
- disarmed: '&4你被缴械了&6{duration} &4秒'
- invincible: '&4该目标无敌&6{duration} &4秒'
复制代码 此language.yml适用与1.6.X及以下
本language.yml适用于1.7.10-1.7.2
- # ---------------------------------------------- #
- # Language Configuration #
- # ---------------------------------------------- #
- # If you are unsure of how to use this file, #
- # but would like to change how the plugin shows #
- # text, visit the BukkitDev page at: #
- # http://dev.bukkit.org/bukkit-plugins/skillapi/ #
- # and look at the tutorials section for the #
- # configuration tutorials. #
- # ---------------------------------------------- #
- Commands:
- complete:
- admin-profess:
- - '&2你现在是一个&6{class}'
- admin-reset:
- - '&4你的数据清空了!'
- bar:
- toggle-on:
- - '&2你的技能槽启动了'
- toggle-off:
- - '&4你的技能槽关闭了'
- bind:
- - '&6{skill}&绑定到了&6{item}'
- cast: []
- exp-console:
- - '&6{player}&2得到了&6{amount}&2点经验'
- exp-player:
- - '&6{player}&2得到了&6{amount}&2点经验'
- info-console:
- has-class:
- - '&8{break}'
- - '&2 角色 - &6{player}'
- - '&7 职业 - &6{class}'
- - '&7 等级 - &6{level}'
- - '&7 经验 - &6{exp}'
- - '&7 技能点 - &6{points}'
- - '&8{break}'
- no-class:
- - '&8{break}'
- - '&2 角色 - &6{player}'
- - '&7 职业 - 无'
- - '&8{break}'
- info-player:
- has-class:
- - '&8{break}'
- - '{expandFront(39,&2玩家)} &7- &6{player}'
- - '{expandFront(39,&7职业)} - &6{class}'
- - '{expandFront(39,&7等级)} - &6{level}'
- - '{expandFront(39,&7经验)} - &6{exp} &7/ &6{req-exp}'
- - '{expandFront(39,&7技能点)} - &6{points}'
- - '&8{break}'
- no-class:
- - '&8{break}'
- - '{expandFront(39,&2玩家)} &7- &6{player}'
- - '{expandFront(39,&7职业)} - 无'
- - '&8{break}'
- level-console:
- - '&6{player}&2获得了&6{amount}&2级'
- level-player:
- - '&6{player}&2获得了&6{amount}&2级'
- mana:
- - '&6{player}&2获得了&6{amount}&2点魔力值'
- options:
- has-options:
- - '&8{break}'
- - '&2职业设定&7-在{level}级时激活'
- - ' &7- &6{option}'
- - '&8{break}'
- no-options:
- - '&8{break}'
- - '&2职业设定&7-无'
- - '&8{break}'
- points-console:
- - '&6{player} &2获得&6{amount}&2个技能点'
- points-player:
- - '&6{player} &2获得&6{amount}&2个技能点'
- profess:
- - '&2你现在时&6{class}'
- reload:
- - '&2插件数据重载完成&f'
- reset:
- confirmed:
- - '&4你清除了你的数据'
- not-confirmed:
- - '&6这将会清楚你所有数据'
- - '&7请输入&6/class reset confirm&7来确认'
- skills: []
- unbind:
- - '&6{item}&2不再绑定技能'
- error:
- cannot-be-cast: '&4这个技能无法被释放'
- cannot-get-points: '&4玩家至少需要有一种职业来获取技能点'
- cannot-level: '&4玩家至少需要有一种职业来升级'
- cannot-profess: '&4你现在不能加入这个职业'
- cannot-see-stats: '&4你不允许观看其他玩家的详细资料'
- max-level: '&4玩家已经达到了最高级别'
- no-bound-skill: '&4你手中物品没有技能'
- no-class: '&4你还没有选择职业'
- no-creative: '&4你不能处于创造模式'
- no-held-item: '&4你没有持有物品'
- no-space: '&4你物品栏中没有足够的空间'
- no-target: '&4射程内没有有效目标'
- not-a-class: '&4无效的职业名'
- not-a-player: '&4无效的玩家名'
- not-a-skill: '&4无效的技能名'
- not-positive: '&4{value}必须为一个正数'
- skill-not-owned: '&4你没获得那技能'
- Skill Tree:
- title: '&b{name}'
- type: '&2{level}/{max}'
- requirement:
- met: '&2{name}: &6{value}'
- not-met: '&4{name}: &6{value}'
- attribute:
- changing: '&2{name}: &6{value} -> {new}'
- not-changing: '&2{name}: &6{value}'
- no-attributes: '&e禁咒·无'
- description:
- first: '&e{line}'
- other: '&e{line}'
- no-description: '&8这是上古留下来的禁咒·无'
- layout:
- - '{title}'
- - '{type}'
- - ''
- - '{attributes}'
- - '{requirements}'
- - ''
- - '{description}'
- - '&7本插件由矮人与xue完成汉化'
- Stats:
- health: '&2血量'
- mana: '&2魔力值'
- points: '&2技能点'
- level: '&2等级'
- exp: '&2经验'
- Skill Types:
- skill-shot: 非锁定性技能
- attack-imbuement: Attack Imbuement
- target: 锁定性技能
- skill-shot-aoe: 非锁定性范围技能
- target-aoe: 锁定性范围技能
- passive: 被动
- area: 范围
- self: 自身
- linear: 穿透
- cone: 扇形
- summon: 召唤
- Status:
- silenced: '&4你被沉默了&6{duration}&4秒'
- stunned: '&4你被眩晕了&6{duration}&4秒'
- rooted: '&4你被禁锢了&6{duration}&4秒'
- disarmed: '&你被缴械了&6{duration}&4秒'
- invincible: '&4你拥有&6{duration}&4秒无敌'
- Other:
- cannot-use-item:
- - '&4你不能使用此物品'
- exp-gained:
- - '&7(&6{current}&7/&6{required}&7)&2你获得了&6{amount}点经验'
- exp-lost:
- - '&4你失去了&6{exp}点经验'
- item-format:
- only-item: '&6{item}'
- last-item: '&7或者&6{item}'
- not-last-item: '&6{item}&7, '
- item-required: '&4你必须拿着{items}&2来释放这个技能'
- level-up:
- - '&2你升级了!你现在是&6{level}级'
- - '&7你现在有&6{points}个技能点'
- max-level:
- - '&2你达到了职业最大等级'
- no-mana:
- - '&4你差&6{missing}&4点魔力值'
- on-cooldown:
- - '&6{skill}&4还有&6{cooldown}&秒冷却'
- skill-cast:
- - '&6{player}&释放了&6{skill}&r'
复制代码 |