[10.0.5] 
 
-fixed crashing bug when hitting werewolves with a tool 
 
-another attempt to fix aquatic animals crashing bugs 
 
 
[10.0.4] 
 
-fixed hybrid bigCats and pet amulet bug 
 
-animals can be tamed by riding them again 
 
-fixed Jellyfish crashing bug 
 
-fixed bug that made wyverns revert back to mother wyvern 
 
-exorcised Aquatic animals crashing bugs 
 
-Tamed Ligers can obtain wings by receiving an essence of light 
 
 
[10.0.2] 
 
-fixed tiny creatures appearing with the summon command 
 
 
[10.0.1] 
 
-fixed game crashing bug when Ents were planting flowers 
 
-fixed game crashing bug with MoCPetNames 
 
-fixed game crashing bug with PetAmulets 
 
-fixed MoCreatures tab name 
 
-fixed Mammoth Platform name 
 
-bunnies can be tamed again 
 
-small creatures can be picked up again 
 
-fixed light blue kitty bed icon 
 
-fixed amulets and fish nets 
 
-BigCats move faster 
 
-fixed bug with inventories of BigCats, Horses 
 
-fixed bug with entities moving sideways 
 
-fixed duplicating item bug when using item on off hand 
 
-fixed animation bug with aquatic entities receiving damage 
 
-Bears can now be tamed by giving meats to cubs 
 
-Bears can now be ridden and given chests 
 
-Split bears into separate entities 
 
-Split ogres into separate entities 
 
-medium fish were split into separate entities 
 
-small fish were split into separate entities 
 
-hybrid big cats are now separate entities 
 
-sorted eggs 
 
 
[10.0.0] 
 
-Updated for Minecraft 1.10.2 
 
-Beta release 
 
 
[8.1.3] and [8.2.2] 
 
tamed animals will no longer attack the player 
 
tamed bears can be commanded to sit with the whip 
 
fixed invisible kittybeds 
 
 
[8.1.2] and [8.2.1] 
 
-fixed bug where ghost big cats will revert to normal cats after reloading game 
 
-fixed bug where amulets will disappear from tamed big cats 
 
-fixed bug with wyvern lair spawnings (the default mocreatures and customspawner .cfg files need to be erased for the fix to take place) 
 
-tigers and leopards now show chests 
 
-added more big cat hybrids (thanks to Cybercat5555): Leoger (between leopard and tiger), Panthger (between Panther and tiger), liard (between male lion and leopard) and lither (between panther and male lion) 
 
 
[8.2.0] 
 
-Updated for MC 1.8.9 
 
 
[8.1.1] 
 
-BigCat overhaul, split the bigcats into their own categories: lions, tigers, panthers, leopards 
 
-added Manticores 
 
-split stingRays and MantaRays 
 
-BigCats can be tamed by giving pork or raw fish to a cub 
 
-big cats can mate by giving them pork or raw fish and keeping them in an enclosed space 
 
-white lions and white tigers are a rare spawn with a 1/20 chance 
 
-ligers are obtained by breeding a male lion with a Tiger 
 
-there is a hybrid between panther and regular leopards 
 
-giving a dark essence to a panther gives it wings 
 
-giving a light essence to a male lion, white male lion or liger will give it wings 
 
-Manticores are a new mob, red manticores are found in the Nether, blue manticores in snowy biomes and dark and green manticores elsewhere 
 
-Manticores can drop an egg, that can be hatched to obtain a pet manticore. Pet manticores can be ridden once they turn into adults 
 
-There are ghost versions of the big cats that can be obtained randomly when a tamed big cat dies 
 
-winged big cats, ghost big cats, hybrid big cats and manticore pets are sterile (they can't breed) 
 
 
[8.0.1] 
 
-removed fishbowls 
 
-fixed kitty beds icons and behavior 
 
-synchronized flying horse wing flapping animations and sounds 
 
-cleaned up the code 
 
-fixed komodo animations 
 
-fixed server code 
 
 
[8.0.0] devA - Note this is not a release ready version, for testing purposes only 
 
-werewolves will receive higher damage from items / weapons with 'silver' in the unlocalized name or name of the material. They won't receive extra damage from gold weapons 
 
-werewolves won't complain as much when transforming from human to werewolf form 
 
-improved werewolves moving speed when hunched 
 
-improved dolphin riding code 
 
-turtle swimmimg animation improved 
 
-piranhas move as a herd and attack differently 
 
-deers will jump when fleeing from entities 
 
-horses can also get ready to breed by feeding them a golden carrot 
 
-turtles / bunnies will not receive damage when riding a player 
 
-updated ogre attack animations 
 
-improved minigolem / golem throwing stone accuracy 
 
-added three more crab textures 
 
-foxes now spawn cubs that follow adults and flee from players 
 
-improved maggot animation 
 
-improved ant food picking behavior 
 
-added female turkeys 
 
-ents now plant all the flower varieties 
 
-added bear attack animation 
 
-decreased frequency of goat bleets 
 
-wraiths do not collide with entities, added attack animation 
 
-skeletons, silver skeletons and zombies can now ride scorpions and wild wolves as well as mob horses 
 
-MoCreature inventories can be opened by interacting with the creature while sneaking (right click while pressing shift). The MoCreatures 'keys' are no longer obtained by adding a chest to a creature and the crafting recipe was removed. 
 
-Improved elephant animations 
 
-Synchronized wyvern wing flapping animations / sounds. The wing flap depending on the flight speed when ridden. 
 
-Added transform animation to Wyverns 
 
-Changed wyvern speed, health, attack damage so the 2nd tier wyverns are significantly better 
 
-Sharkteeh can now be converted into bonemeal 
 
-fixed weapon damage and enchanteability 
 
-added Pet scorpion sitting behavior / animation 
 
-added transform animation to scorpions 
 
-Pet scorpion health boosted to 40 (from 18) 
 
-added wyvern ghosts 
 
-increased Horse health, Horse speed 
 
-Tamed Zebras shuffle again 
 
-The nightmare burning effect last less than before 
 
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