1.3.3-6
- 修复虚空仪式.
- 修复工具法术关于红石的作用
ore - Blocks.lit_redstone_ore 没有一个物品...
- 修复 LP条的渲染.
- Fixed the Void sigil so that it now works.
- Fixed the tool paradigm silk touch on redstone ore - Blocks.lit_redstone_ore does not have an item...
- Fixed the LP bar rendering.
1.3.3-2
- 添加在游戏中的书! 这可以通过制作一个"邮购目录(Mail Order Catalogue)"然后把它扔到地上来获得.
- 添加焚香(Incense)系统! 这是一个利用平凡的材料来是自我牺牲获得更高效率的便利方法
- 修复传送器使得它可以传送两边的玩家 (this was an offset issue)
- 传送器现在可以将玩家和实体传送到不同世界!
- 集合印记现在可以通过 "shift+右键" 换出GUI界面. 而更换其中的印记, 你现在需要拿着印记按下 shift并使用鼠标滚轮.
- 修改了幽影屏障仪式, 现在他可以用主仪式石下的箱子,在球形边上放置方块.
- 仪式推测仗现在将自动建造仪式, 即点一下将自动的逐个放置仪式石, 而不用一直点着, 当拿着并将鼠标对着主仪式石时将会有一些半透明的方块轮廓.
- 于满月收割仪式的处理中添加农业工艺(AgriCraft)的农作物
- 修复当影桥印记在玩家装备中时硬壳方块的啥情况【.
- 添加了"新月之血(新月之血)" 仪式, 它将从地下取出一块球形范围的方块移到空中.
关于新增内容的信息, 请读书的内容吧! 我希望你能希望这之中的内容!
- Added in-game books! These can be obtained by crafting a "Mail Order Catalogue" and throwing it on the ground.
- Added the Incense system! A handy method of scaling Self-Sacrifice to higher efficiencies by utilizing "mundane" materials. More detailed information can be found in the book "The Alchemist."
- Fixed the teleposer so that it may telepose players both directions (this was an offset issue)
- Teleposers may now telepsoe players and entities across dimensions!
- The Sigil of Holding now has a GUI that is brought up by shift-right-clicking. To cycle between sigils, you now use your scroll wheel while the sigil is selected.
- Changed the Focus of the Ellipsoid ritual so that it now places blocks in the ellipsoid using blocks in a chest below the MRS.
- Ritual Diviner now auto-constructs rituals, and in SSP (will be fixed for SMP later) it will show a ghost outline of the blocks of the ritual when moussing over the MRS.
- Added AgriCraft crops to the Harvest Handler
- Fixed Phantom Bridge being derpy when in the player's armour.
- Created the "Blood of the New Moon" ritual that will rip up a sphere of earth from the ground and into the air.
For more info about the items, read the books! I hope you will enjoy them!
1.3.2-1
- 再一次, 修复一堆bug. 它们真的让我很不开熏, 不过嘿, (它们并不难找到?)they don’t get kick-ass armour!
- 总算添加了计划: 欧米伽(Project: Omega)! 这将是一套棒得多的装备(个人主观) . 请看看相关的条目吧(搬运贴暂无,请转隔壁教程贴_(:з」∠)_).
- 添加了破晓(Dawn)仪式石和铭文工具 (六层祭坛上萤石获取), 以及一个能够放置这类仪式石的提升后的仪式推测仗.
- 暂时移出了书避免大多电脑的延迟 – 不久后将完成!
- 添加里一个能够进行自动合成的仪式. 很好!
- Once again, fixed a lot of bugs. They aren’t really happy at me, but hey, they don’t get kick-ass armour!
- Oh, and also added Project: Omega at long last! This grants a lot better armour (subjective) to the user. See the relevant section.
- Added the Dawn ritual stone and scribe tool (glowstone block inside of a T6 altar), as well as an upgraded Ritual Diviner in order to place the stones.
- Temporarily removed the books to stop lag from a lot of computers – these will be finished soon!
- Oh, also added an Autocrafting ritual. Oh well!
1.3.1-1
- 修复了一堆bug. 希望足以让人们快乐~
- 添加了些仪式推测杖的变更
- 灵魂受损(SoulFray)效果不再能被牛奶除去了
- 添加了传送器黑名单
- 为 虚灵之手(Orchestra of the Phantom Hands) 仪式完成了基础效果
- 普通的处理
- 修复压缩印记. 问题似乎是由于它觉得最好的压缩物品方式就是把玩家压出他们的服务器. 别这样伙计,不要把我打包成.rar文件!
- 添加更多的伪造玩家检测
- 最初的书本 - 但是还没有材质, 所以很明显的它应该还没有完成.
- 可能现在通过MineTweaker加入了流星范围(meteor paradigms) - 不要问我怎么弄, 它并不同于我所了解的使用方式!
- Fixed a LOT of bugs. Hopefully enough to keep people happy~
- Added a few Ritual Diviner changes
- Soul Fray can no longer be cured by milk. Sowwie!
- Added Teleposer blacklist
- Finished the base effects for the Orchestra of the Phantom Hands ritual
- General cleanup
- Fixed the compression sigil. It seemed to have it in its head that the best way to compress things was to compress players out of their servers. Don't .rar me, bro!
- Added moar fake player checks
- Initial book stuff - since it doesn't have a texture, it should be rather obvious it isn't done.
- Possible to now add meteor paradigms via MineTweaker - don't ask me how, it's not like I know how to use it!
1.3.0b-3
- 关于和风之唤的复制物品bug做了可能的修复
- 添加一个恶魔入侵的内容在配置文件(config)中 - 如果你重生在一个恶魔传送站,它将会有限量的生成恶魔
- 移除恶魔入侵没必要的层数
- 添加一些灵魂网络的命令
- Potential fix for Zephyr dupe bug
- Added a demon limit to the config - if you spawn in a Demon Portal, it will only spawn demons to a limited quantity
- Removed unneeded tiers for the Demon Invasion.
- Added a few SoulNetwork-editing commands (courtesy of Arcaratus)
- Backend stuff for Project: Omega, which has been removed for this version.
1.3.0-1 (该版本无汉化)
- 添加LP槽,根据你目前最高级的气血宝珠显示LP值 - 再次使用一个绑定于你的气血宝珠来激活这个特性
- 添加恶魔入侵系统。内容以及基本完成,但可能还不太平衡。初始阶段已经完成,其他更多的会赶上。如何激活请参考第八个开发者解说 (之前用的VPN目前没法用,视频暂时无法搬运请谅解_(:з」∠)_ )
- 添加新的法术附属方块 - 它们需要生命和灵魂碎片 (来自恶魔入侵)
- 添加一些新的恶魔,修复恶魔村民的路径算法
- 添加祭坛第六层,以及随之的新宝珠。第六层祭坛需要再19个符文,并且放置需要类似于第五层符文的放置方式——水平离3格竖直1格。然后柱子则是石柱的顶端(碎片集晶, 可以查看下NEI)高于大血石砖一格。第六层的宝珠则得通过向一个碎片集晶注入200k LP获得
- 添加一个(有缺陷的)显示槽 用于测量试剂 为之后一个隐匿更新。
- Added LP bar that shows the LP depending on your current highest orb - reuse an orb bound to you to activate this feature
- Added the Demon Invasion system. Most of it is done, however may not be completely balanced. The initial stages are done, and more will follow. Refer to my 8th Developer Commentary (https://www.youtube.com/watch?v=M2TtEEq-CTo ) for how to activate.
- Added the T4 Spell Enhancement blocks - they require Life and Soul shards (from the demon invasion)
- Added a lot of demons, fixed demon village pathing algorythms
- Added T6, including the new Orb. The T6 is made by taking 19 runes and adding them similar to how the T5 runes were added - 3 out in total and one down. Then pillars such that the cap stone (Shard Cluster, see NEI) is one higher than the BloodStone block. T6 orb is made by infusing a Shard Cluster with 200k LP.
- Added a (disabled) bar for measuring reagents for a future seeecret update.
1.2.1a
- 修复压缩印记,当你没什么物品需要压缩时照成的一点点延迟
- 关于炼金术台的一点啥, 详细是啥不太清楚:3【你够了!
- 稍微修改了下仪式石
- 修复悬幽石板, 使其能够制作
- Fixed Compression sigil to be less laggy when you have nothing to compress. - Allowed the Alchemy set to be ISided - this means that orb slot and input items can be shoved in sides and top, and result pulled from bottom. - Changed the Ritual Stones slightly because #Alex. - Fixed Ethereal slate so it is craftable. Oops!
1.2.1
- 添加几个灵魂网络项目, 便于插件制作者的开发
- 继续恶魔入侵系统的工作
- 修复些仪式和药水的效果照成崩溃的情况
- 添加了 [创造模式]牺牲匕首 , 以及创造模式背包中 满的钟罩
- 挖掘仪式不再破坏不可破坏的方块
- 传送器现在可以正确地传送 FMP 的结构
- 仪式推测杖 现在可以通过右击非仪式方块 来改变摆放仪式的朝向
- 让血液看起来更像血,以及赋予流动材质
- 添加了 血液背包, 促进符文, 丰收印记, 以及 压缩印记.
- 添加了 血红盔甲 本身的物品材质.
- (是的, 我(原作者)削弱了绿丛印记的作用)
- 在配置文件中添加了是否使用约束装备的模型
- Added several Soul Network events for addon makers to exploit
- Continued work on the Demon Invasion system
- Fixed a few rituals and potion effects so crashing does not occur. Crashing is kind of bad.
- Added creative dagger, added filled belljars to the Creative tab
- Crusher ritual no longer breaks through unbreakable blocks
- Teleposers now properly telepose FMP structures
- Ritual Diviner now can cycle directions by right-clicking on non-rital blocks
- Made blood look more like blood and made the texture flow
- Added Blood Letter's Backpack, Rune of Acceleration, Sigil of the Harvest Goddess, and Sigil of Compression.
- Added proper item textures for Sanguine armour set.
- (Yes, I nerfed the green grove sigil)
- Added config to allow disabling of Bound Armour's custom model
1.2.0
- 添加5个新仪式: 幽影屏障(Focus of the Ellipsoid), 蒸发之曲(Song of Evaporation), 守护至圣(Ward of Sacrosanctity), 罪恶遮纱(Veil of Evil), 盛宴之歌(Requiem of the Satiated Stomach).
- 添加新的炼金元素系统, 用于提升仪式赋予各种效果
- 完成添加神秘时代整合的血红盔甲 - 将神秘盔甲(神秘胸甲, 神秘护腿, 神秘靴子)丢入绑定仪式.
- 添加一个新的约束盔甲模型.
- 修复一大堆Bug,并添加更多插件支持
- 添加药水效果灵魂受损(Soul Fray)降低自我牺牲所给予的LP, 并降低约束盔甲的保护. 坚强灵魂(Soul Harden)增加约束盔甲的保护
- 如果你有生命恢复II或更高,并位于祭坛周围,你将会得到饥饿效果
- Added in 5 new rituals: Evaporation, Ellipsoid, Veil of Evil, Ward of Sacrosanctity, and Requiem of the Satiated Stomach.
- Added in the new Reagent System, a system that is used to upgrade rituals with a variety of effects - see bottom fo Item/Blocks section.
- Finished adding in the Sanguinmancy Set - throw in Thaumaturge robes into the Ritual of Binding.- Added a new badass Bound Armour model.
- Fixed a bunch of bugs and added a lot more Addon support
- Added Soul Fray to limit self-sacrifice on death, and lowers Bound Armour's protection. Soul Harden increases the protection of Bound Armour.
- Added hunger near an altar if you have regen II or higher
1.1.0
- 添加了两个新仪式:满月收割和永魂之泣
- 添加了超容符文(这次丢出去的汉化 没搞清作用翻译成了高能符文 相当抱歉 下个版本将会改正)
- 纠正了速度符文 每个+20%速度
- 将增容符文+15%调整为+20%
- 添加工具范式到高级法术系统中
- 修复一些生物的故障/崩溃
- 和风之唤现在可以升级并遵循NBT
- 添加见解印记用于更好的精读祭坛信息
- Added in two new rituals: Reap of the Harvest Moon and Cry of the Eternal Soul.
- Added the Rune of Superior Capacity
- Recorrected the Speed Rune to +20% per rune
- Adjusted the Rune of Augmented Capacity to be +20% instead of +15%
- Added the Tool Paradigm to the Complex Spell System
- Fixed a few mob glitches/crashes
- Call of the Zephyr is now upgradeable and respects NBT data
- Added the Sigil of Sight for better altar perusal
1.0.1g
- 修复和风之唤一个相当不好的Bug,两个版本应该都修复了
- 修复生命本质在容器中表现的Bug
- (1.7.2)使仪式更小可能崩溃
- Fixed a rather nasty bug with the Call of the Zephyr ritual. Should be fixed in both versions.
- Fixed bug with LE rendering in tanks
- (1.7.2) Made the Ritual system much less likely to break when a modder adds a new ritual.
1.0.1e
- 修复炼金术台的另一个Bug
- 新增了水之印记和熔岩印记在一个容器中添加它们相应液体的功能,虚空印记则同样能做相反的事。目前只能用于没有GUI的容器中
- 修复空的集合印记(NPE?)
- Fixed another bug with the alchemy set. Now will properly decrement the items.
- Added the ability for the water and lava sigils to deposit their fluids in a tank, and for the void sigil to do the same in reverse. Only works on tanks that do not have GUIs, so far.
- Fixed NPE with empty Sigil of Holding.
1.0.1d
- 修复了炼金术台复制物品的Bug
- 改写了炼金民谣
- 添加了和风之唤仪式
- 更新了1.7.2的NEI支持
- 1.7.2现在支持神秘时代整合
- 新增了挖掘仪式的升级
- Fixed bug with the alchemy set duplicating items
- Reworked the Ballad of Alchemy to be more friendly. That sinister feeling is just your imagination...
- Added the Call of the Zephyr ritual.
- Updated 1.7.2 version to include NEI support.
- Thaumcraft integration now supported in 1.7.2
- Added some nifty upgrades to the Ritual of the Crusher. Best look them up!
1.0.1c
- 允许更多印记绑定到集合印记
-
- 修复挖掘仪式一个奇怪的问题
- 添加可以设置去掉mod增加的药水效果到config中
- 修复一个绿丛印记的问题
- 一些其他的东西,我忘记了!怎么,我生病了!:3【←作者更新日志原话
- Allowed most sigils to be bindable to the Sigil of Holding
- Told off the demons being bound to the pickaxes, so the binding ritual now works more than once
- Odd issue with Crusher ritual fixed
- Allowed a config to give access to removing potions from the Alchemy set
- Fixed client sync issue with Sigil of the Green Grove
- Bunch of other stuff that I forget about! What, I'm sick! :3
1.0.0c
- 修复1.7.2的主仪式石(NPE?)
- Fixed a NPE with the 1.7.2 version of the mod in the Master Ritual Stone
1.0.1a
- 修复一个仪式使游戏崩溃的bug
- Fixed a bug with rituals crashing the game
1.0.1
- 添加抑液印记,以及两个新仪式
- 修复影桥方块
- 扩大重生仪式、苦难之井、羽刀仪式的范围
- 还添加了血魔法API,没什么
- Added the Sigil of the Dome, as well as two more rituals. - Fixed the Sigil of the Phantom Bridge's blocks, so that no matter what block you place it should keep it's proper nature. - Extended the range of the Ritual of Regeneration, Well of Suffering, and Ritual of the Feathered Knife. - Oh, also added the Blood Magic API. No big deal.
1.0.0b
- 添加水下呼吸药水到药水表中
- 修复溺水效果,使其只在你没有水下呼吸时生效
- 修复一些bug
- Added water breathing potion to the potion list.
- Fixed the Drowning effect so it only works if you don't have waterbreathing on
- Fixed a bug where an item could kill you multiple times
- Fixed a related bug where the mod could kill you even if you still have half a heart left.- Updated 1.7.2 version to current Blood Magic version
1.0.0a
- 添加冰效果到炼金术,以及修复些啥
- 修复尘土环境格斗法术
- 更多的普通修复
- Added ice recipe to alchemy, and fixed Mycelium
- Fixed the Earth Environmental Melee spell
- More general fixes
1.0.0
- 添加一个法术系统!以及许多的新药水!
- 添加“炼金之谣"仪式
- 为有抱负的血法师添加一些有用的炼金术合成方案
- 使NEI支持血之祭坛和炼金术台!
- Added in the spell system! And, like, dozens of new reagents!
- Added in the "Ballad of Alchemy" to help with alchemical needs
- Added a few helpful alchemy recipes for the aspiring blood mage.
- Added in NEI support for the Blood Altar and the Alchemical Chemistry Set! Thank joshie for that one!
0.7.3c
- 修复个恶魔石板的问题,貌似是这样吧0w0【?
- Fixed an "oops!", so Demonic Slates are now craftable.
0.7.3b
- 为神秘时代4.1更新神秘时代API。这应该使得这两个mod兼容。
- 修复促进药水效果在服务器延迟的问题,并且让它的工作方式略微不懂
- 修复合成问题。
- Updated the TC API to TC 4.1. This should allow the same mod to work on both.
- Fixed a server lag issue with the Boost potion effect, and made it work slightly differently.
- Fixed recipe issue. Craft away with the altar!
0.7.3
- [1.6.4]修复与星系mod的问题。
- [1.6.4] Fixed the issue with Galacticraft. Also, there is now only one download since I added stuff for Thaumcraft that will fix some shenanigans!
0.8.0a-修正一个血之祭坛的问题。
- Fixed a major issue with the Blood Altar registry
0.8.0
-1.7.2终于更新啦!
- Has finally updated to 1.7.2! The lightning bug is Vanilla (I swear!)
0.7.2a
-修正一个关于灵魂网络的潜在问题
-为元素精灵添加盔甲(将有更多调整)【前半句不太确定,不知道是不是这意思
-删除血液光芒的碰撞箱
- Fixed a potential issue with the Soul Network after reworking it from earlier.
- Added armour to Elementals (more tweaks coming).
- Removed Collision Box from the Blood Lamp.
0.7.2-修正bug
-(′?ω?`)不太清楚唉
-添加了两个仪式。一个使生存能像创造一样飞行,一个能召唤带着矿物的陨石。
-添加一个印记。可以放置光源
-添加一个约束钥匙。可以钥匙的所有者绑定到其他未绑定物品上。
-能源火箭筒。哇!
- Fixed the issue with Elementals randomly disappearing and bringing the server to its knees.
- Added more bad-ass effects to Elementals. If you swing at them wildly, they will respond in kind.
- Added in two more rituals: one that adds creative flight, and one... that summons meteors. Yup.
- Added in a sigil that can summon forth light sources.
- Added a key of binding that will allow you bind items to another network. See the section in the Items of Power.
- Energy Bazooka. Woot!
0.7.0a
-修复些小bug,修复盖娅的转换仪式,降低磁引印记的成本。
- Small bug fix, as well as fixing the cost to Gaia's Transformation, as well as decreasing the cost of the Sigil of Magnetism from 50LP/10 seconds to 50LP/30 seconds.
0.7.0
-血祭坛的石砖柱现在可以是任何非空气方块。
-添加了磁引印记(Sigil of Magnetism),羽地仪式(Ritual of the Feathered Earth)和盖娅的转换仪式(Ritual of Gaia's Transformation,简:盖娅仪式)。
-添加“觉醒激活水晶”,能激活更强的仪式。请注意以后可能有更多的仪式需要这个。
- Blood Altar pillar's stone bricks can now be any non-air blocks.
- Added the Sigil of Magnetism, the Ritual of the Feathered Earth, and the Ritual of Gaia's Transformation.
- Added the "Awakened Activation Crystal," which activates powerful rituals. Be aware that more rituals may require this in the future.
0.6.5c
做了一些轻微的调整...没有其他东西的添加
- Did some minor rebalancing, along with adding a config to adjust the alchemy reagents found in dungeon loot chests. This may make one psychic pokemon happy!
- Other than some minor tweaks, such as the Ritual of Magnetism's range being buffed to 7x7, nothing else has been added.
0.6.5
-添加了些Thaumcraft(神秘时代mod)整合!现在有一个Sanguine Helmet,预计很快就会有更多的东西!
-添加了仪式推测杖,这将有助于放置仪式石.
各种修改,好吧我承认我又想偷懒啦别打窝QWQ……
- Added some Thaumcraft integration! Now has a fancy Sanguine Helmet, that acts similar to the Goggles of Revealing. Expect more stuff soon!
- Added the Ritual Diviner, which will help in placing ritual stones around a Master Ritual Stone.
- Using a Teleposer to attempt to hop across dimensions no longer sends you to Limbo. There are other plans to send you there, though! In more, err, controlled ways.
- Fixed a variety of bugs that were causing some grief.
- Runes of Dislocation no longer act in a linear fashion. Gotta love exponential return!
- Updated the OP so that it now has the CORRECT recipes! Oops.
0.6.4-添加了三个新仪式,用于自动产生LP.
-修改了炼金术,允许再填补药瓶.
-修正了炼金术和恶魔召唤一些不工作的合成方式,现在应该可以用.希望是吧,如果不行请让我知道...(现在可以通过按shift键对着用于炼金术的物品查看该物品的材料)
- Added three new rituals to the Ritual section, designed to help automate LP generation.
- Revamped the Alchemy system slightly to allow refilling of alchemical flasks. The stronger the refilling agent used, the more likely that your flask will be filled!
- Fixed the alchemy system and the Demon Summoning systems not having some recipes working. Should work now! Hopefully. Let me know if it doesn't...
0.6.3a
-暗黑元素精灵发现有很多问题,已经修正
-紊乱符文增强到+10LP/s,而初始传递为20LP/s
- The Shade Elemental was giving a lot of issues, and has been removed for the time being.
- The Rune of Dislocation has been buffed to +10LP/s, and the base transfer is 20LP/s.
0.6.3
-添加三个新符文!
-还调整了血祭坛的操作.
- Added three new runes! See them in the Blood Altar/Rune section
- Also tweaked the Blood Altar's operation. Make sure to read up on how it now works with fluid input and output. That is also in the Blood Altar section!
0.6.2,有汉化(1.6.4)
-确定了一些小故障会发生,现在解决了.
-约束工具添加了"野兽模式".一定要了解这些后再继续...
-添加了五种仪式.其中包括磁化仪式,你会喜欢这个的!
-还添加了一个物品——装甲约束者.它可以压制你的约束装备的能力.
- Fixed a few glitches that have occurred, and are now resolved.
- Added a "Beast Mode" to a few of the Bound tools. Make sure to read up on these before continuing...
- Added five more rituals, which includes the Ritual of Magnetization. You'll enjoy this!
- Also added an Armour Inhibitor item, which suppresses your Bound Armour's abilities somewhat when active.
0.6.0a,有汉化www(1.6.4)
-修正些合成方式和血祭坛的白痴问题.强烈建议更新到这个版本.-占卜印记现在可以告诉你祭坛的层数了,这样你能更好的确定到底有没有搞错.
- Fixed some idiotic problems with some recipes, as well as the Blood Altar. It is highly recommended to switch to this version.
- The Divination Sigil may now tell you what tier your altar is at, making it easier to determine if you mess up!
0.6.0,无汉化(汉化一半就见原帖出0.6.0a了于是就没继续)
-添加了Teleposers,你将会在这中得到很多乐趣.即使他们有微小的变化,这是因为它被改变,我的Dev Com 5可以解释得很好.
-改变了一堆合成方式.
- Added the Teleposers. You are going to have fun with these. Even though they have changed slightly since it was recorded, my Dev Com 5 explains it very well.
- I have changed a TON of recipes. The OP is going to be edited in the next few days to accommodate this, but the main change is that your blood orb is no longer consumed on crafting. Because of this, Blank Slates are used for the LP costs of the items (they are now created my infusing stone) such as the Blood Runes and all other shenanigans. If you are confused about the new recipes, either read a few tool-tips, OR use the mod Not-Enough-Items if you haven't been already.
0.5.2,无汉化
-添加液体血液,你可以通过在一个祭坛上为一个桶填充而获得一个血液桶.不过还没有方法把液体血液填充到祭坛中.
-修改些关于祭坛的问题that would give it negative essence. That is obviously a no-no.
-法术的成本现在减少了.
- Added liquid blood - there, I said it! You can get a bucket of the stuff by infusing a regular bucket in a tier 1 or above altar (any altar). However, the blood can not be placed back into the altar without ... other means.
- Fixed some issues with the Blood Altar that would give it negative essence. That is obviously a no-no.
- Spell costs are now lowered. They were, in the words of matpower: "Too damn high!"
0.5.1e,无汉化
-调整了约束装备.如果你添加一个气血宝珠到装备中,所有升级更新的成本将减少!强大的宝珠甚至可能使得完全不需要成本...
- Tweaked the Bound Armour. If you add a blood orb to the armour, all upgrade refresh costs are diminished! Strong orbs may even completely negate them...
0.5.1d,无汉化
-修正禁止仪式和Ritual of Containment(0.4.1之后的版本的仪式,还没了解),减少了崩溃情况!
-不稳定仪式的一个类似问题得到修正,并将不再崩溃.
-The Sacrificial Knife no longer works in the Thaumic Tinkerer Tool Dynamism Tablet (so many T's...), and will thus no longer give blood from an inanimate object.
-The Lava Crystal has received a potential fix when used in IC2 machinery.- Rituals of Interdiction and Containment have received fixes. No more chain crashes!
- A similar issues has been resolved with the Imperfect Rituals, and will no longer crash.
- The Sacrificial Knife no longer works in the Thaumic Tinkerer Tool Dynamism Tablet (so many T's...), and will thus no longer give blood from an inanimate object.
- The Lava Crystal has received a potential fix when used in IC2 machinery.
0.5.1,(1.6.2最新版本(0.5.1b),1.6.4的该版本无汉化)
-更新了1.6.4的版本!
-Fixed an issue with IC2 furnace things and the lava crystal. Don't mess up, or else it will go -nom nom nom-!
-添加了一种buff药水,祝你能找到他!- Update to 1.6.4! Updates will be backdated for a while.
- Fixed an issue with IC2 furnace things and the lava crystal. Don't mess up, or else it will go -nom nom nom-!
- Added a secret buff in the potions. Good luck finding it!
0.5.0,无汉化
-添加了恶魔召唤和药水酿造!你可以完全的自制药水,以及有一个守护者在周围保护你!炼金术(药水酿造)和恶魔召唤的内容待了解.- Demon summoning and potion brewing has been added! You can make fully customizable potions, as well as have a guardian around to protect you! Details are in the sections "Alchemy" and "Demon Summoning 101."
0.4.1,开始汉化的版本(1.6.2)
-开始汉化搬运的版本,内容帖子里
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